I just observed something (in 5.6) which I would call a bug.
I created a big shape and assigned an image texture to it, with tiling. It rendered nicely. Then I tilted that layer so it became a ground plate in my setup. The render showed only the shape tilted, but not the texture which filled it.
Is this behaviour the same in 6?
Image textures not affected by 3D translation?
Moderators: Víctor Paredes, Belgarath, slowtiger
I tried the same thing in 5.6 and have the same problem, but if it is a sublayer to a bone layer and I rotate the bone layer, then the texture rotates along with the shape. Or if you put it in a group layer it will also work.
In AS 6 it works, but if you open a file with an image texture made in version 5.6 into 6 it has the same problem.
Udd.
You probably already figured this out by now.
In AS 6 it works, but if you open a file with an image texture made in version 5.6 into 6 it has the same problem.
Udd.
You probably already figured this out by now.