Another way of saying the same thing:heyvern wrote:You can pan the sounds by dragging the audio layers with the translate layer tool.
If you place an audio layer inside a group or bone layer, then move the group or bone layer, the audio moves with it, panning from left to right.
In other words, if you attach a character's voice track to that character, the audio will automatically pan as the character walks across the stage.
Now that development is done, I've got to get to work on tutorials. There are lots of tutorials in the manual, but I want to make some of my own for experienced users to show what you can do with the new stuff, and how you can do some things easier than you did in the past.
-Mike