Just wondering
Moderators: Víctor Paredes, Belgarath, slowtiger
Just wondering
I would just like to know how long each of us take to draw and rig a character. Not a simple fast one, just the amount of time you usualy take.
I take like the most 2 hours (if I really want to be technical) but if it is a very complicated character then 4 hours.
I take like the most 2 hours (if I really want to be technical) but if it is a very complicated character then 4 hours.
I love comments for they help me improve on my weaknesses.
- synthsin75
- Posts: 9972
- Joined: Mon Jan 14, 2008 11:20 pm
- Location: Oklahoma
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Most of my character take about the same time as everyone else (2 to 4 hours). But one character, a robot, took almost 8 hours, due to its intricate head and body structure. And elaborte shading I wanted on it.
I suppose it's a matter of how much time you have to spend and how intricate you want to be.
FC Snow
I suppose it's a matter of how much time you have to spend and how intricate you want to be.
FC Snow
Precise Planning And Timing
Never Suceeds Like Dump Luck.
Never Suceeds Like Dump Luck.
- funksmaname
- Posts: 3174
- Joined: Tue May 29, 2007 11:31 am
- Location: New Zealand
I spend a lot more time drawing than rigging where possible... i tend to do really fast rigs to get a particular movement done rather than trying to do a 'universal' rig that can then be used for 'anything'... in my personal experience, doing so is a waste of time - i find rigging a character 3 times for specific reasons is more than 3 times faster and more flexible than spending hours doing a 'one-rig-to-rule-them-all' rig. (this might be different if i wasn't the only guy working in my pipeline )
- synthsin75
- Posts: 9972
- Joined: Mon Jan 14, 2008 11:20 pm
- Location: Oklahoma
- Contact:
funkmaname wrote
FC Snow
I find this to be true. I've never been satisfied with a universal character. They never are able to do all things. I'd rather design and rig it for a specific scene than try and hammer another one in to fit.i tend to do really fast rigs to get a particular movement done rather than trying to do a 'universal' rig that can then be used for 'anything'
FC Snow
Precise Planning And Timing
Never Suceeds Like Dump Luck.
Never Suceeds Like Dump Luck.