Hello.
I am currently on the construction of a body capable of mimicking 3d depth, based largely on the use of target bones.
I have encountered some difficulties that I for a most part overcome, but I have a problème that arises when I use a bone with an independent angle on which is attached another bone that must follow a target bone.
When all this comes into motion, there is quickly a lag between follower and the targeted bone.
Visibly the independent angle disturbs the following bone even if I add an IK bone, but the problem is that i need this independent angle in my construction.
So I make the request to the developer for a future update, or for the next version of Moho of an enhancement to the attraction of target bones, so the bones that follow them will never be in a lag or will lose their targets.
Thanks in advance.
Best regards.
Request: Better target bones
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