Bone Dynamics Freak Out
Posted: Fri Sep 15, 2017 11:55 pm
-There is 1 bone in the tie knot.
-There are 5 more going down the length tie. Bone Dynamics are set at Torque= 3, Spring= 2, Dampening= 4 (These settings worked great for I tie I made in AS 11)
-The tie is acting crazy
I've seen this occasionally when I've worked with Bone Dynamics in the past. If a reset didn't fix it, I would usually find a rogue keyframe that bumped the bones into action but there are no keyframes here at all. I've also cleared all animation from from the document.
Is there something else I'm missing here? What else can set the bone dynamics into motion?
-There are 5 more going down the length tie. Bone Dynamics are set at Torque= 3, Spring= 2, Dampening= 4 (These settings worked great for I tie I made in AS 11)
-The tie is acting crazy
I've seen this occasionally when I've worked with Bone Dynamics in the past. If a reset didn't fix it, I would usually find a rogue keyframe that bumped the bones into action but there are no keyframes here at all. I've also cleared all animation from from the document.
Is there something else I'm missing here? What else can set the bone dynamics into motion?