Hi!
When I import whatever as a FBX through MOHO 12 to Unity (5.4+) the FBX file is 5.5x smaller than the original! I can get the right proportions by just exporting out a gif or png, it's just the FBX that's resizing itself to ant size. Anyone know whats up with that? :'(
Importing FBX to Unity hyperbug
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