When many bones are locked, a time line freezes.

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mionorz
Posts: 40
Joined: Sat Dec 27, 2014 2:52 am

When many bones are locked, a time line freezes.

Post by mionorz »

hi!
When a bone was locked, I noticed software becoming very slow.
Even the previous version had happened.

The character of the Japanese animation wind is being made. That's made of very complicated backbone and layer.

A time line is operated. But a born, more than one, it's locked. Then software freezes according to its number. I didn't reply any more for tens of seconds.

Work isn't developed at all.

Is it possible to settle this problem?
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