Key Frame Glitch
Posted: Fri Dec 26, 2014 2:47 am
Not sure if anyone has experienced this with Anime Studio 9. Only recently started experiencing it. I set a key frame, and then a few frames down, I set another key frame for the same vector points or bone movement and then when I scrub back through the timeline, I realize that the new key frame has affected the previous key frame. I end up having to go back to the previous key frames and resetting them to eventually get them to stay in position.
I know immediately some people might get confused because it's not supposed to be possible, and you're probably wondering if I'm describing this problem incorrectly, but I will do a video soon to show you. It is really annoying and time consuming to be setting a key frame and then the subsequent key frames affect the previous ones.
I know immediately some people might get confused because it's not supposed to be possible, and you're probably wondering if I'm describing this problem incorrectly, but I will do a video soon to show you. It is really annoying and time consuming to be setting a key frame and then the subsequent key frames affect the previous ones.