Render physics problem

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Posts: 29
Joined: Thu Aug 26, 2004 2:16 pm

Render physics problem

Post by psaldari » Sat Jun 12, 2010 1:01 pm

Il try to test physics with a simple scene.
The scene is a simple ball that rolls down from a hill; in AS 7 pro the scene is ok, but the movie rendered have a strangeness, at the end of the movie the ball "falls outside" the hill.
OK, my limited English don't permit me to explain well the problem, but if you want I can send you the AS file and the movie (578 Kb).

My system:
Mac Pro 2 x 2.8 Ghz Quad-Core
MacOS X 10.6.3
6 GB Ram

All the best
Posts: 2
Joined: Tue Jun 29, 2010 11:49 pm
Location: California

Physics and changing shapes later.

Post by animejay » Tue Jun 29, 2010 11:55 pm

did you by chance change the shape of the hill by moving the points while timeline was set to a later frame?
The physics calculation is based off the shape of the hill on Frame "0"
So if you change the shape and animate it later the ball potentially could fly through the hill or other shapes.

One way to possibly try and get around this is enabling and disabling physics. Then changing the shapes and enabling again at a later frame.
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