Switching careers?

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Re: Switching careers?

Postby hayasidist » Tue Sep 26, 2017 6:17 pm

how much time would you hope to work in a month to earn that $350? is it 100% necessary that you work online? where are you based? is the $350 "for survival"? You don't need to give the answers to anyone except yourself - but I'm inviting you, if you haven't already done so, to consider those answers in the context of you actual _needs_ (remaining solvent in the short-medium term?) rather than your _desires_ (animating to address you needs?).

and the reason is to help you make a comparison between:
> the average hourly rate you might get from animation gigs net of time / expenses for such as getting yourself noticed in the market and technology costs;
> opportunities and rewards for other options for working from home that you'd find tolerable - some of which may need internet (e.g. social media moderators) and others which might not (e.g. envelope stuffing);
> the typical wage where you are that you might get for a job you could _tolerate_ (as distinct from enjoy), after deducting time/costs of turning up (recognising that, given your insistence on "online", you might have special personal / family / geographic / ... circumstances regarding mobility that would need to be properly addressed to your satisfaction before you'd consider working away from home)


and if you've already done all that - then please accept my apologies for not adding anything to this conversation...
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Re: Switching careers?

Postby neeters_guy » Wed Sep 27, 2017 12:19 am

ColdCrystal wrote:Hold on a sec, are you saying that after a comprehensive understanding and practice with Maya(I already have 30GB of tutorials): learning new software would take about a month(including all shortcuts like second nature), and then practice - about 2 months...so about 3 months, you still would not be able to land short animation gigs for a measly $350 per month?

I doubt it. Clients are incredibly stingy and don't even want to pay for quality work sometimes. Plus you're competing with kids fresh out of art college, who often work for free.

Anyway, don't take any of this personally. Consider it a reality check because the fact is making money in animation is hard.

Good luck!
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Re: Switching careers?

Postby slowtiger » Fri Sep 29, 2017 9:03 am

I found this a good read today, especially the comments:
http://www.cartoonbrew.com/educational/thinking-starting-animation-career-l-need-read-comic-153774.html
Have to look out for the comic.
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Re: Switching careers?

Postby lwaxana » Sat Oct 07, 2017 4:23 pm

Disclaimer: I have never tried to work in the animation industry, but I have taken animation classes (in Maya) and often consider changing fields...

If you're planning to animate in Maya, do you have a source of rigged models to animate? Are you studying storyboarding and the principles of animation in addition to Maya software? There is really a lot to learn.

If factors allow you to survive on an income of $350 a month, that could give you an advantage as a freelancer. But who will your customers be? I don't think there is a large customer base of folks who already know they need a freelance animator and are also willing to actually pay for it. There are also plenty of experienced animators available for freelance work, creating competition. If you can create new customers, that could be an opportunity.

Another avenue to explore could be modeling custom props and characters for people. I think there is a small customer base for this among independent 3D animators and game creators. And when you're practicing you could create stock models for possible passive income. But I suspect there is also a lot of competition in this field.

Good luck to you in whatever you choose to pursue!


ETA: You might also look into voice acting if you have acting talent.
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Re: Switching careers?

Postby jupitor6 » Sat Oct 07, 2017 9:59 pm

Every profession you enter there will be stiff competition and rough days. Pursue ONLY what you love with a passion (when the going gets tough, the passion keeps you going :D ). Since you're already out of the gate as a freelance writer, it is better to continue pursuing that, than to start all over from scratch as a novice 3D artist. Unless of course, your true passion is 3D art and not writing. Read this article: "6 Reasons You Will Never Succeed As A Freelance Writer" and see what you need to fix (or totally abandon). See also: "How Jorden Roper Went from Getting Fired to Earning $5,000/mo in Just Four Months" Jorden’s 3 Tips:

#1 Set a concrete goal. “Set a concrete goal, give yourself a deadline, and then always be taking action. When I started, I told myself that I was going to make $5000 by August 2015. It’s so much easier to make something happen if you go after a specific number and set a deadline.”

#2 Pick a specific niche. “Don’t be a generalist, pick a niche, and then market your niche expertise. That was really important to me when I was just starting out. I think that was a big reason why my income grew fast.”

#3 Keep improving your business. “Keep working on your business and never let it stagnate. There are so many things you can improve over time – design, portfolio, SEO, social media presence, etc. All that will help you attract better clients.”

This site looks like a good resource for the freelance writer... if that's your true passion and you have the talent and drive to be competitive. Stick with it. Pick a niche. Toil at it. Good luck. :D
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