by wagmun » Sat Mar 16, 2013 3:31 pm
I can't also move switch layer within smart bone.
I rigged a head with a smart bone and a mouth switch layer nested. This switch layer has several vector layers for lip syncing.
I double click the SB action to edit it. Go to one of the vector layers inside the switch layer to adjust it but then I realize I'm not "inside" the action I was editing. I'm on the "Mainline".
I realized that after I "thought" I had my swtich layer turning with the head. All adjustments were fine, but when I teste the bone, head turn perfectly, but mouth didn't move.
I did a simple rig to test that and problem repeated.
How can I edit a switch layer inside a smart bone layer in order to have it turn with the head and sync at the same time? (it syncs, but doesn't "obey" the bone movements.
Tks for your help.