I made some shapes with multiple layers like color, shadow, highlight etc and want to manipulate it as a singole shape. In other words I made a skin type 'building block' and wanted to drag the nodes for the whole shape -is that possible or do I have to move every node on each layer? I know I can resize using a group but can see how to do the same with the nodes.
Example -I tried this experiment in PSP using a circle vector shape I created and then deforming it to make the arms, head etc
Move nodes on multiple layers at once?
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When you say "nodes", do you mean the points on a curve? If that's what you're trying to do, then no, you can't move points from multiple layers all together - vector layers are totally independent and can't be linked together like that.
However, you can do essentially the same thing with bones. If you set up bones to move around different parts of your character, it doesn't matter if the character is split up into multiple layers or not - they can all be controlled by the same bones.
However, you can do essentially the same thing with bones. If you set up bones to move around different parts of your character, it doesn't matter if the character is split up into multiple layers or not - they can all be controlled by the same bones.