bone dynamics in a particule layer

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jim hawkins
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Joined: Tue Jan 25, 2005 11:52 pm

bone dynamics in a particule layer

Post by jim hawkins »

please, how to apply bone dynamics to objects when then are grouped in a particule layer? it was working before grouping them...
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Lost Marble
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Post by Lost Marble »

Short answer: you can't.

Longer answer: the dynamics simulation is not compatible with particle layers. Because each sub-layer in a particle group appears multiple times in the final particle effect, the bone layers would have to be running a different dynamics simulation for each particle.

The problem is that right now a layer doesn't know or care if it is being used as a particle or not. So, a bone layer only maintains a single dynamics simulation.

This could change in the future so that a separate dynamics simulation is being run for each particle, but it makes the design "messier", since a bone layer needs to use different logic if it's in a particle group or not.
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