I've been testing out Moho demo, which I'm really liking right now. I've created a basic character in Moho, through a series of layers to get the image I want.
I wanted to test bone setup on the legs, but all I get is the rotation of the layers along the pivot specified by the bone.
For example, my character set-up is:
Character Name > Legs > Top Leg (Side View) > (2 layers) Leg; Foot
Now if I put the Top Leg (Side View) folder into a bone layer, I get the rotation issue. If I put Leg into a bone layer, then it will deform and animate realistically (well, kinda real- bah, I'm blabbering), leaving Foot behind in its original position.
Is there a way that I can get both working at the same time, or do I have to create one layer with both foot and leg and animate it like that?
Thanks.
Bone Setup/Animation of a Group of Layers
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