mask points move when attaching mesh
Posted: Mon Sep 07, 2020 5:18 pm
Hei guys, hope you are all well!
I am sure there is a simple and logical solution to this but I had to take a break to work on other 2D projects and I slightly forgot some parts of moho.
Any help would be kindly appreciate it.
I have a png of a body which I put mask around and have two bones. I added a mesh around the body as well, so I cant bind the mesh points to the bones. Usually it works out well and I can bend the body and adjust the mesh points, but the mask is acting up. Everything is fine on frame 0 but the moment I move to frame 1, the mask points move independently?
The body is not attached to any other bone.
Any ideas how i can solve this?
Cheers guys!
I am sure there is a simple and logical solution to this but I had to take a break to work on other 2D projects and I slightly forgot some parts of moho.
Any help would be kindly appreciate it.
I have a png of a body which I put mask around and have two bones. I added a mesh around the body as well, so I cant bind the mesh points to the bones. Usually it works out well and I can bend the body and adjust the mesh points, but the mask is acting up. Everything is fine on frame 0 but the moment I move to frame 1, the mask points move independently?
The body is not attached to any other bone.
Any ideas how i can solve this?
Cheers guys!