How to simulate classic hand drawn animation style
Posted: Wed Jun 05, 2019 4:50 pm
Hello!
I searched for a topic like this but didn't find anything.
I love the rigging tools that Moho provides and all the possibilities they give you, but I like the traditional FBF feel more. To clarify, I'm not talking about an exagerated sketchbook effect, only the most common FBF feel that the majority of animation movies and series have. To simulate this style (without actually drawing frame by frame), I'm messing with the frames per second of the animation and with the noise settings of vector layers, but I'm pretty new with this software so I would love if you comment how would you try to simulate this FBF feel, tips and whatever you like to say! Thanks! (:
I searched for a topic like this but didn't find anything.
I love the rigging tools that Moho provides and all the possibilities they give you, but I like the traditional FBF feel more. To clarify, I'm not talking about an exagerated sketchbook effect, only the most common FBF feel that the majority of animation movies and series have. To simulate this style (without actually drawing frame by frame), I'm messing with the frames per second of the animation and with the noise settings of vector layers, but I'm pretty new with this software so I would love if you comment how would you try to simulate this FBF feel, tips and whatever you like to say! Thanks! (: