Guideline ruler tool for viewport?

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litote
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Guideline ruler tool for viewport?

Post by litote » Thu Apr 11, 2019 8:12 am

I need to line up some vectors and bones in the canvas precisely and it would be helpful to have a ruler guideline to be precise. Is there such a tool in Moho -- like in After Effects?
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slowtiger
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Re: Guideline ruler tool for viewport?

Post by slowtiger » Thu Apr 11, 2019 10:02 am

Well, there's the grid - toggle on/off with cmd-G, settings cmd-shift-G. But the grid is layer-specific, it rotates and scales and translates with the layer. You eventually learn to live with it, because there's no global grid.

Those in need of such take a screenshot of the grid and import the image.
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Greenlaw
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Re: Guideline ruler tool for viewport?

Post by Greenlaw » Thu Apr 11, 2019 3:56 pm

No official 'guides' but you can do what I do: Just draw a guide in a separate vector layer. Sometimes I'll make a couple of layers, one for vertical and one for horizontal, and place these layers in a group I call Guides, and set the group to Don't Render This Layer. (I place other types of guides and reference layers in this group too.)

When making the guides, Stroke the guides to make them visible or, if you prefer to have an constant 1 pixel line, enable Path in the layer's Quick Settings.

Unfortunately, there's no snapping for these. Real guides and rulers is something I've asked about for a few years. I know the developers were looking into that at one point but I'm not sure where this request stands ATM.

Moho's Grid works with snapping but it's a bit weird to work with because it's are locked to local layer coordinates rather than a shared global position. This means every layer has its own grid and the separate grids don't align with each other after you transform any layers. That certainly has its uses but sometimes it works against you. IMO, the devs need to offer both options. (In addition to arbitrary guides.)
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litote
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Re: Guideline ruler tool for viewport?

Post by litote » Sat Apr 13, 2019 5:48 pm

Thanks, the Grid is useful for what I was trying to do.
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