bones Position controlling angle(Solved)

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DK
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Joined: Mon Aug 09, 2004 6:06 am
Location: Australia

bones Position controlling angle(Solved)

Post by DK »

Is there a way for a bone position to control another bones angle? I am trying to create a smart bone action for "Rotate Layer X,Y" and this seems to be an un-animateable feature for smartbones via position, although this feature can be animated via bone rotation, so, wondering if I can control a bone rotation from another bones position?

Thanks for any help on this.
Cheers
D.K

EDIT:
Ooops...forgot about Target bones.....it's been a while between rigs. :oops:
Cheers
D.K
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synthsin75
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Re: bones Position controlling angle(Solved)

Post by synthsin75 »

There was also a variation where you used a locked bone, but yeah, targets are the way to go now.
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