how do I constrain a soft edge fill?

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how do I constrain a soft edge fill?

Postby cabbage0896 » Mon Mar 05, 2018 5:43 pm

Nothin' major today folks, I was just wondering if there is a way to constrain say a soft edge fill to a portion of a fill area? For instance fill one half of a circle with a soft edge fill and the other half a solid fill all the way to the other edge. I tried splitting it but by dividing it in half then the soft edge follows the dividing line, just wonderin' any thoughts?
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Re: how do I constrain a soft edge fill?

Postby slowtiger » Mon Mar 05, 2018 8:13 pm

Well, that's the way to do it: create several shapes with different edge fills and stack them in a way they appear as one shape.
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Re: how do I constrain a soft edge fill?

Postby synthsin75 » Mon Mar 05, 2018 8:35 pm

To add to what slowtiger said, just create the whole circle with soft edge and then a half circle shape without, so it covers that side of the soft edge.
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Re: how do I constrain a soft edge fill?

Postby cabbage0896 » Thu Mar 08, 2018 4:00 pm

Ok that will solve my issue with solid fills, I'm encountering a problem when using transparent fills. When you stack layers with transparent fills the color darkens with each successive layer, any thoughts? I'm trying to put a shadow under a vehicle ( e.g. soft edge where it hits the ground and solid edge along the car and transparent..) can I constrain the fill edge on one part of an area? just wonderin', maybe color points? that will be my next test. Thanks.
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Re: how do I constrain a soft edge fill?

Postby slowtiger » Thu Mar 08, 2018 4:38 pm

In that case I'd put all those shapes which make up the shadow into a group laser, add another layer with the shadow colour, and mask it with the shadow shapes. I can set that shadow colour layer to any transparency I want.
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