Filling the canvas with shapes

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Filling the canvas with shapes

Postby pinar » Thu Feb 08, 2018 12:25 pm

Wow explaining the problem seems to be much harder than finding a proper subject...

Ok, here it is. I have this irregular shape, like a map. And I want to fill it with smaller shapes. Fill may be a wrong word, though. I want the smaller shapes to appear one by one, with increasing speed, until the background shape is not visible anymore. There will be 100, maybe more smaller shapes and I was wondering if there's an easier way rather than creating 100 different layers with the same shape and playing with their visibility.

Let me know if this makes any sense at all :roll:
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Re: Filling the canvas with shapes

Postby slowtiger » Thu Feb 08, 2018 12:31 pm

This is faster done in any bitmap animation software.
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Re: Filling the canvas with shapes

Postby pinar » Thu Feb 08, 2018 12:36 pm

slowtiger wrote:This is faster done in any bitmap animation software.


Any software in particular? And also, does that mean it can't be done in Moho?
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Re: Filling the canvas with shapes

Postby slowtiger » Thu Feb 08, 2018 12:56 pm

It can be done, it just takes more time. The fastest I can think of would be:

Create 10 layers with 1 shape each, place outside of frame. Animate each layer in a way that at every nth frame one shape appears in frame. Put all layers in a group layer.

Multiply the group layer 9 times. Switch to Sequence mode. Shift each group further in time so you get the whole scene filles.

Go back into each group and adjust the appearance position of shape.
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Re: Filling the canvas with shapes

Postby pinar » Thu Feb 08, 2018 1:22 pm

That does sound easier than 100 layers. Thanks!
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