...speed up my CPU speed while animating in timeline?
Posted: Thu Dec 14, 2017 9:11 pm
Greetings!
For most of my Anime Studio Pro experience, I've been animating within original image files or very basic vector graphics. ( https://vimeo.com/165718971 ) Recently, I started to Trace Image my image files to provide the flexibility of working with vector graphics. However, now my animation process in the timeline is so painfully slow. It's become so much difficult and frustrating with regards to timing.
I am using a MacBook Pro, 2.3 GHz Intel Core i5, 8 GB memory, but it's just not enough. I've toned down my display quality to low, but this hasn't really provided much difference.
Can anyone else recommend settings to alter in order to provide faster timeline animation?
Should I go back to animating with the image files first, then Trace Imaging, then perhaps copy and paste the animation keyframes into the new Trace vectors layers?
Any help would be awesome!
For most of my Anime Studio Pro experience, I've been animating within original image files or very basic vector graphics. ( https://vimeo.com/165718971 ) Recently, I started to Trace Image my image files to provide the flexibility of working with vector graphics. However, now my animation process in the timeline is so painfully slow. It's become so much difficult and frustrating with regards to timing.
I am using a MacBook Pro, 2.3 GHz Intel Core i5, 8 GB memory, but it's just not enough. I've toned down my display quality to low, but this hasn't really provided much difference.
Can anyone else recommend settings to alter in order to provide faster timeline animation?
Should I go back to animating with the image files first, then Trace Imaging, then perhaps copy and paste the animation keyframes into the new Trace vectors layers?
Any help would be awesome!