auto keyframe point curvature?
Posted: Wed Sep 20, 2017 3:17 am
Okay, after reading the help files, and maybe I just inadvertently skipped it, I'm looking for a better way to keyframe curves.
When I add a new keyframe point curvature isn't included in those keyframes. Just the point position. So I have been manually adjusting the curves of each point before I go on to animate the curves so that they have a definite start and end point. I imagine there's an easier way to force the "Add keyframe" command to include the curves of all of the points so I don't have to do this manually for every point I want to animate.
When I add a new keyframe point curvature isn't included in those keyframes. Just the point position. So I have been manually adjusting the curves of each point before I go on to animate the curves so that they have a definite start and end point. I imagine there's an easier way to force the "Add keyframe" command to include the curves of all of the points so I don't have to do this manually for every point I want to animate.