Smartbone with Switch Interpolation Question

Wondering how to accomplish a certain animation task? Ask here.

Moderators: Víctor Paredes, Belgarath, slowtiger

Post Reply
User avatar
Little Yamori
Posts: 615
Joined: Thu Jul 18, 2013 4:23 am
Location: Gecko Town ;)
Contact:

Smartbone with Switch Interpolation Question

Post by Little Yamori »

Hi All,

This is similar to Iwaxana's question, but I just happen to have a similar type of situation. I have a rig that I set up a while back in AS Debut 6 with multiple interpolated switch layers for a partial body turn, all works perfectly, but now that I'm using Pro 11.2 and have the Smartbone feature, I'm trying to convert the character's movement to Sb's. In the action I changed the switches and it looks good (that is to say when scrubbing in the action timeline the interpolation of the changing positions looks smooth) but in the actual mainline when using the smartbone, the turn just jumps from one position to the next without the interpolation.

Is there a way to convert these multiple interpolating switchlayers into one interpolating smartbone control dial? Or am I just trying to avoid the inevitable of repositioning all the points in multiple layers in the new smartbone action.

Thx
User avatar
Little Yamori
Posts: 615
Joined: Thu Jul 18, 2013 4:23 am
Location: Gecko Town ;)
Contact:

Re: Smartbone with Switch Interpolation Question

Post by Little Yamori »

Re-did the rig in sb's manually, no need to reply to this post
Post Reply