FBX issue and importing to UNITY 5 problem

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ilovelessons
Posts: 52
Joined: Sat Dec 03, 2016 12:11 pm

FBX issue and importing to UNITY 5 problem

Post by ilovelessons »

Hi Good day ,

I am having exporting FBX files into unity. I has asked the forum a few months ago but no one had the answer so I was hoping by now some one found the answer. Below is a description of the issue -

1. I made blinking eyes (using switch layers) and attached it to a BONE on a characters head in MOHO 12 Pro
2. The eyes blink when the head is moving in the FBX preview mode.
3. However when I export the FBX file and import it to Unity 5.0 the eyes do not blink.

Anyone out there every had this problem? Anyone has any script to deal with this issue or any suggestions?

I will offer you my 8th born if you solve this issue :D

Thanks
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jahnocli
Posts: 3471
Joined: Fri Oct 29, 2004 2:13 pm
Location: UK

Re: FBX issue and importing to UNITY 5 problem

Post by jahnocli »

This is the third time I've seen this post. Please don't do this.
You can't have everything. Where would you put it?
ilovelessons
Posts: 52
Joined: Sat Dec 03, 2016 12:11 pm

Re: FBX issue and importing to UNITY 5 problem

Post by ilovelessons »

I've posted it on different parts of the forum because I don't think the same people look at the same parts of the forum. I this question sorts of fits into different categories. Also I am wondering why no one from Anime Studio is even taking this question seriously as its a huge inconvenience.

Also what would you do in my situation? This issue is seriously holding back progress on my project and I've spent money buying MOHO 12 Pro and beginning to realize its not all that when it comes to FBX files. I know there was a TRIAL but the trial did not allow you to use the EXPORT function.

So please be understanding. I am desperate to find a solution to this issue and I am just using all my options.
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jahnocli
Posts: 3471
Joined: Fri Oct 29, 2004 2:13 pm
Location: UK

Re: FBX issue and importing to UNITY 5 problem

Post by jahnocli »

Well, this may be a huge inconvenience to you, but I would guess that the number of Moho users needing FBX output to Unity is quite small at present, and if this *is* of interest to someone else, they would now have to track three topics instead of one. On the other hand, if someone *isn't* interested, they now have to read your post three times (if, like me, they regularly scan the forum and read every post in a kind of OCD trance).

You might try the forum here:Fungus Games. The chief programmer is a guy called Chris Cregan -- he's very helpful and may be able to suggest something.
You can't have everything. Where would you put it?
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