Anyway I'd love that the world STANDARS would work at 60 fps, I know that (in "theory") we can't see that extra frames, yes... but in practice the resuls are INCREDIBLE more smothed and detailed in general and especially for very quick movements. Have you tried it in Moho? It's INCREDIBLE and the best is that don't requires an extra work! Well, as I've said I'd love itcribble wrote:30fps should give you enough frames to make everything smooth.
...make smooth mouth movements?
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Of course, smooth is not always what you want. I guess it depends on what you want to convey. IMO the "staccato" of a lower frame can have its uses. It has a little less reality and therefore tickles the imagination. It has similarities with the difference between B/W and full color. B/W is more abstract, more imaginative; full color is more real, more down-to-earth.
So I still think that 24 fps is a great frame rate. It is fast enough to create the illusion of life, but not so fast as to give it too much reality. In fact, I sometimes prefer animation on twos over animation on ones, especially if the subject is very imaginative. In Manga animation you sometimes see animation on six's or even on twelves, to give a really alienating or dramatic effect. And it allows you to do a lot of ellipsis (condensing an action in time), which would be hard to do with 60 fps animation on ones.
My 2 cents.
So I still think that 24 fps is a great frame rate. It is fast enough to create the illusion of life, but not so fast as to give it too much reality. In fact, I sometimes prefer animation on twos over animation on ones, especially if the subject is very imaginative. In Manga animation you sometimes see animation on six's or even on twelves, to give a really alienating or dramatic effect. And it allows you to do a lot of ellipsis (condensing an action in time), which would be hard to do with 60 fps animation on ones.
My 2 cents.