Bones as a control lever, how do I...?
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- cabbage0896
- Posts: 59
- Joined: Thu Oct 27, 2016 2:06 pm
Bones as a control lever, how do I...?
I have been trying to figure out how to use bones as a control lever to no avail. and the manual does nothing to help my cause, does anyone know of a tutorial available for me to use? As a novice I just can't figure it out and the manual is no help. is there a youtube video perhaps anyone is aware of that covers using bones as control levers? can anyone point me in the right direction? I feel I'm missing something simple in the actions setup perhaps... anyone?..................
- funksmaname
- Posts: 3174
- Joined: Tue May 29, 2007 11:31 am
- Location: New Zealand
Re: Bones as a control lever, how do I...?
1. create a bone
2. create an action (it should automatically name itself the same as the selected bone in Moho12)
3. in the action create a rotation keyframe for the bone at a later frame (100 for example)
4. make animation at that frame.
back in the main timeline, off frame 0, rotating the bone will do what you did in step 4.
2. create an action (it should automatically name itself the same as the selected bone in Moho12)
3. in the action create a rotation keyframe for the bone at a later frame (100 for example)
4. make animation at that frame.
back in the main timeline, off frame 0, rotating the bone will do what you did in step 4.