Smart Bones Issue

Wondering how to accomplish a certain animation task? Ask here.

Moderators: Víctor Paredes, Belgarath, slowtiger

Post Reply
kooobus
Posts: 45
Joined: Wed Feb 03, 2016 11:36 am

Smart Bones Issue

Post by kooobus »

Hello there,

I've been struggling recently with some new rigged character I made. Unfortunately limbs of this character bend in odd way, so i wanted to correct that with smart bones. Here is the problem it doesn't work at all. I hope you can help me with this issue, that's why you can find character here (named guy). I would be really grateful for your help in that case.

http://www.megafileupload.com/ja6j/air_dancer.anme

Cheer! :D
sillyanimate
Posts: 145
Joined: Mon Feb 15, 2016 7:28 pm

Re: Smart Bones Issue

Post by sillyanimate »

Use bone constraints...

Make a smartbone action for going in the negative direction and positive directions .

Though I prefer doing layer binding, except for clothes and torso....

And also, you didn't make a smartbone action you only made a regular and morph actions....

When making a smartbone action, you use the name of the bone to make a smartbone action.....



Also, if you hate retyping the name of actions, I recommend using the smart bone helpers script:
http://animestudioscripts.com/script.php?script=66
Don't forget! No one is perfect!
kooobus
Posts: 45
Joined: Wed Feb 03, 2016 11:36 am

Re: Smart Bones Issue

Post by kooobus »

Yeah that worked!
I missed a part with naming actions correctly :D
Well, small thing can make big difference in that matter. Thank you sillyanimate for your help, I am new to animation and anime studio so wish me luck.

Cheers!:D
Post Reply