Turn Head and Body with smart bone?

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Doc986
Posts: 23
Joined: Sun Feb 19, 2012 12:49 pm

Turn Head and Body with smart bone?

Post by Doc986 »

I did turn head (from frontal to central) with smart bone.
But if I want to turn the body (having the all parts of body with "blind bone" for the movement) ?
How Do i?

exactly
How do i turn the body having an effect as interpolation?
(the body is a series of levels in the bone)
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funksmaname
Posts: 3174
Joined: Tue May 29, 2007 11:31 am
Location: New Zealand

Re: Turn Head and Body with smart bone?

Post by funksmaname »

you can only do it with a normal action/blend morph at this stage.
nextdreamanimation
Posts: 24
Joined: Tue Jun 19, 2012 11:27 am

Re: Turn Head and Body with smart bone?

Post by nextdreamanimation »

Can you show us how you turn head with smart bone? I will be grateful for the lesson.... many thanks:)
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Víctor Paredes
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Re: Turn Head and Body with smart bone?

Post by Víctor Paredes »

Most important thing is to keep all the vector layers inside the same bone layer. Smart bones only affects vectors directly inside of them.
Maybe this topic can help:
viewtopic.php?f=5&t=22970&start=71
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