How to get this effect ( Water Splash )

Wondering how to accomplish a certain animation task? Ask here.

Moderators: Fahim, Distinct Sun, Víctor Paredes, erey, Belgarath, slowtiger

Post Reply
User avatar
patricia3d
Posts: 726
Joined: Thu May 31, 2007 4:38 am
Location: India
Contact:

How to get this effect ( Water Splash )

Post by patricia3d » Sat Jan 07, 2012 3:08 am

How to create this type of effect in Anime studio Pro
Water splash
Image
User avatar
Rhoel
Posts: 844
Joined: Fri Feb 25, 2005 8:09 am
Location: Phnom Penh, Cambodia
Contact:

Post by Rhoel » Sat Jan 07, 2012 7:47 am

That looks a lot like 3D water physics - they have in Blender now and its pretty cool.

To do that in 2D would need knowledge of where the horizontal plane was. It could be scripted but not easy.
User avatar
slowtiger
Posts: 5460
Joined: Thu Feb 16, 2006 6:53 pm
Location: Berlin, Germany
Contact:

Post by slowtiger » Sat Jan 07, 2012 9:49 am

This is done fastest frame-by-frame. Just draw it.
User avatar
Manu
Posts: 323
Joined: Tue Aug 03, 2004 10:11 pm
Contact:

Post by Manu » Sat Jan 07, 2012 12:47 pm

That's definitely hand drawn animation. Frame-by-frame like Slowtiger said.
User avatar
Víctor Paredes
Posts: 4923
Joined: Wed Jan 26, 2005 12:18 am
Location: Ireland/Chile
Contact:

Post by Víctor Paredes » Sat Jan 07, 2012 1:28 pm

I'm reading a book called "Elemental Magic", by Joseph Gilland. It's about how to special effects. It's an easy to follow book and understand the basics, but the effects requires work.
I haven't finished it, so I can't make you a recommendation or critic yet, but the book is very good so far and, of course, covers a lot of water effects.
Víctor Paredes
Former Moho Product Manager
Rigger and animator in Cartoon Saloon
My Youtube Channel - My webinars
User avatar
slowtiger
Posts: 5460
Joined: Thu Feb 16, 2006 6:53 pm
Location: Berlin, Germany
Contact:

Post by slowtiger » Sat Jan 07, 2012 1:32 pm

I could think of a solution in 3D requiring a distorted torus and an image map moving over it - but the result will look poor in the context of drawn animation.
User avatar
Rhoel
Posts: 844
Joined: Fri Feb 25, 2005 8:09 am
Location: Phnom Penh, Cambodia
Contact:

Post by Rhoel » Sat Jan 07, 2012 2:46 pm

Can I clarify my point:

Yes this is hand drawn. But from work I was looking at last month, there might/could be a way of using some of the newer physics routines to achieve this. It's a little like the buffalo stampede sequence in the Lion King - Disney saw the potential of the then new flocking algorithms and used CGI to great effect.

CGI might be overkill if its just a small water effect but if its more complex or in perspective, then there might be potential for computer assist.
Post Reply