Hot Rod Flames - Animated

Wondering how to accomplish a certain animation task? Ask here.

Moderators: Víctor Paredes, Belgarath, slowtiger

User avatar
gtcable
Posts: 20
Joined: Wed Mar 15, 2006 4:02 pm

Hot Rod Flames - Animated

Post by gtcable »

I'm in need of creating the typical hot-rod flames (not realistic flames) you see on motorcycles and sportsters. It would be no problem for me to create stills of these stylized flames.

But I need to have them animated with the flames licking up. Anyone know of a tutorial that can pull that off? Doesn't have to be Anime Studio Pro. Could come from AE or any other source.
User avatar
lwaxana
Posts: 1295
Joined: Wed Jan 06, 2010 6:50 pm

Post by lwaxana »

Well I recently got a book called Elemental Magic that explains how to animate fire and other special effects. I haven't gotten a chance to really go through it yet. But it shows some fire animation with cartoon flames that could be simplified to the hot rod style.

But there are probably some tutorials online, too. And then there's always the option to look at fire animation and use it as a guide to figure it out. Aku's eyebrows from Samurai Jack may be roughly similar to what you're going for. http://www.youtube.com/watch?v=N5qXlMZl ... re=related
User avatar
slowtiger
Posts: 6067
Joined: Thu Feb 16, 2006 6:53 pm
Location: Berlin, Germany
Contact:

Post by slowtiger »

Flames are something best done frame-by-frame. You could work out a rough sequence on paper, scan it in and use it as a reference.

A simple recipe (I think I lifted that from Halas-Bachelor's "Timing for Animation") goes like this:
Draw some vertical wave lines, these will be the "motion paths" for the burning gas. Draw a big rhombus at the bottom of a line and let it follow it to the end, decreasing in size with every step. Repeat with all wave lines, starting at different frames. Remove overlapping lines so you have a solid flame body at the bottom. This could be done within a short cycle of 12 drawings.

Hm, wavy motion paths? I guess we could use the "snake motion with bones" trick here, see elsewhere in the forum ...
User avatar
Mikdog
Posts: 1901
Joined: Tue Jul 05, 2005 3:51 pm
Location: South Africa
Contact:

Post by Mikdog »

If anyone finds a good tut for flames like frame-by-frame or anything it would be great if it was posted here. I'm curious to see how it works. Tried conceptualizing what slow says but I can't quite click it around in my brain.
User avatar
slowtiger
Posts: 6067
Joined: Thu Feb 16, 2006 6:53 pm
Location: Berlin, Germany
Contact:

Post by slowtiger »

Image

Create a straight chain of bones in #0. Change these into a wavy line in #1.

Create some vector frame shape in #0. Move it by layer translation only from #1 - #24. Reduce its size during this movement. The bone chain will distort the shape.

Multiply this bone/vector combo, vary starting point, shape, and speed. Try to let it appear as one fire via layer transfer modes, or just us it as a sketch to create frame-by-frame flames.

And because I'm in an especially nice mood today, here's the scan from the book (John Halas, Harold Whitaker: Timing for Animation):

Image
User avatar
jahnocli
Posts: 3471
Joined: Fri Oct 29, 2004 2:13 pm
Location: UK

Post by jahnocli »

slowtiger wrote:Flames are something best done frame-by-frame.
Don't you mean flame-by-flame?
You can't have everything. Where would you put it?
User avatar
slowtiger
Posts: 6067
Joined: Thu Feb 16, 2006 6:53 pm
Location: Berlin, Germany
Contact:

Post by slowtiger »

Don't you mean flame-by-flame?
No, I'm not chinese ...
User avatar
lwaxana
Posts: 1295
Joined: Wed Jan 06, 2010 6:50 pm

Post by lwaxana »

This got me interested in flame animation again so I started reading up on it in my book. For hot rod flames licking up, the arcs in your flame design must appear to reverse because the gas is constantly moving away from the combustion source so new flames take the place of old flames. If the tip of a particular flame is curled to the left, the top half of the hook will break away and disappear leaving you with something curling to the right.

[edit] Hmm, I thought I was adding something new, but now that I read it again, Slow Tiger's tutorial addresses this issue with the wavy bone chain. :oops:
User avatar
gtcable
Posts: 20
Joined: Wed Mar 15, 2006 4:02 pm

Oh yes. I came to the right place!

Post by gtcable »

Really stunning response SlowTiger & everyone! More than I could have hoped for. I'm putting together a TV commercial for a local burger joint. It's not fully animated, but I'll be sure to post the result when I'm done here.

:P MAHALO NUI LOA!
User avatar
Mikdog
Posts: 1901
Joined: Tue Jul 05, 2005 3:51 pm
Location: South Africa
Contact:

Post by Mikdog »

Thanks!
justiceleague
Posts: 34
Joined: Thu Oct 08, 2009 6:49 pm

Post by justiceleague »

! assume, you are going to use anime studio for this purpose!
sbtamu
Posts: 1915
Joined: Tue Dec 15, 2009 5:05 am
Location: Texas
Contact:

Post by sbtamu »

slowtiger wrote:
Don't you mean flame-by-flame?
No, I'm not chinese ...
LOL i bet i read this 100x over the last month and never "got it" It just hit me "flame by flame" LOL
Sorry for bad animation

http://www.youtube.com/user/sbtamu
User avatar
gtcable
Posts: 20
Joined: Wed Mar 15, 2006 4:02 pm

Final Commercial

Post by gtcable »

Well, nature of the beast. Being pressed for production time I did what I could.
Here's a YouTube link to the final commercial. The client is very happy!

http://www.youtube.com/watch?v=u3ZuTe130ug
sbtamu
Posts: 1915
Joined: Tue Dec 15, 2009 5:05 am
Location: Texas
Contact:

Re: Final Commercial

Post by sbtamu »

gtcable wrote:Well, nature of the beast. Being pressed for production time I did what I could.
Here's a YouTube link to the final commercial. The client is very happy!

http://www.youtube.com/watch?v=u3ZuTe130ug
OMG that's a huge sandwich.

You did the flames at the beginning and end of the commercial?
Sorry for bad animation

http://www.youtube.com/user/sbtamu
User avatar
slowtiger
Posts: 6067
Joined: Thu Feb 16, 2006 6:53 pm
Location: Berlin, Germany
Contact:

Post by slowtiger »

The flames are somewhat dark, but that's a plus, I think. Nice work.

(A spot like that would be quite impossible in german television - do they really serve burgers that big??)
Post Reply