..save my edited audio files so they show up in source data?
Moderators: Víctor Paredes, Belgarath, slowtiger
..save my edited audio files so they show up in source data?
When i record things they show up when i go to import it and click the source data. But when i edit that and render the file as mp3 or wma it doesn't show up. So i want to know what i should save the file as. Also i use sony vegas to record it. (i know there are more programs focused on audio but i just use this cause i already have it)
Papagayo is a good lipsync software and the best of all is that Learning Papagayo is very easy.Just read the tutorials that come with the software, they are great and short.salp42 wrote:wait i don't know how to use papagayo. I opened the file and all i can change is the mouth types. So what do i do?
Re: ..save my edited audio files so they show up in source d
I'm not sure what your question is. If you are exporting audio from Vegas (your audio software) and want to import the sound into and audio track in Anime Studio, then you should export as a .WAV file (on windows), and I'm not sure but it might be a .aif file on the mac.salp42 wrote:When i record things they show up when i go to import it and click the source data. But when i edit that and render the file as mp3 or wma it doesn't show up. So i want to know what i should save the file as. Also i use sony vegas to record it. (i know there are more programs focused on audio but i just use this cause i already have it)
Papagayo is a program which lets you import a sound file, and then type in text for words. It does a good job of figuring out which phenomes (parts of a word sound - like "c" for "cat") are occuring at a given frame. The output of Papagayo is a data file (.dat) which lists the phenome name (A, rest, O, U , B, etc.) along with the frame number. You would import that data file into a switch layer in Anime Studio and the appropriate Switch Layer (A, O, ee, etc.) would be activated based upon the sound of the audio file. Thus, a character's mouth moves in the right shape, so it looks like it is talking.