tracing techniques (specifically - opacity of tracing image)
Moderators: Víctor Paredes, Belgarath, slowtiger
tracing techniques (specifically - opacity of tracing image)
Hello,
trying to trace characters (after getting frustrated with .AI importing).
when I 'import tracing image', the opacity is too low to catch a lot of the detail work in the graphic. Alternatively, when I import the image to an image layer and adjust opacity, I can't see the opacity setting while I work real time. Wondering if the wizards could chime in on master quality tracing tips.
Many thanks,
steve
trying to trace characters (after getting frustrated with .AI importing).
when I 'import tracing image', the opacity is too low to catch a lot of the detail work in the graphic. Alternatively, when I import the image to an image layer and adjust opacity, I can't see the opacity setting while I work real time. Wondering if the wizards could chime in on master quality tracing tips.
Many thanks,
steve
- synthsin75
- Posts: 9972
- Joined: Mon Jan 14, 2008 11:20 pm
- Location: Oklahoma
- Contact:
I'm probably alone but I don't bother with opacity or anything. I just bring in my vector layer above the image layer and turn the vector display off. You can still see construction lines on your objects, just not the fills, so it's easy to trace that way.
I periodically turn on the layer to check how things looked filled or when I need to actually create the object (Q). But otherwise I leave it turned off until the tracing is done.
I periodically turn on the layer to check how things looked filled or when I need to actually create the object (Q). But otherwise I leave it turned off until the tracing is done.
I use the white vector layer box trick myself. I ALSO turn off the layer to view just construction curves.
this combination is the most comfortable to do tracing. Many times the image is too dark and heavy to see the construction curves clearly. You can't judge the over all curve with the image too strong.
-vern
this combination is the most comfortable to do tracing. Many times the image is too dark and heavy to see the construction curves clearly. You can't judge the over all curve with the image too strong.
-vern
If I'm doing a lot of tracing, I use a Walcom with the left controls set at, zoom for the slider, one button to add point, one undo, one peek, and the button on the stylist will push and pull the work area. It takes awhile to get used to the pushing and lifting motion. Once you get good at it, tracing is a breeze.
Dale
Dale
slightly OT as it is more a tool question regarding tracing complex objects.
I seem to be either:
-making mini shapes (using a circle or rectangle tool) - then tweaking those shapes into a sub sections of my graphic by translating, adding points as necessary (e.g. a collar of a shirt)
OR
-using the freehand tool.
I keep finding my brain fantasizing that I could use the "add a point" tool to do some rapid fire "dotting" around the outside border of things, then select and turn the pattern into a shape.
Any other techniques or methods I am missing ?
I went thru all the tutorials (incredibly helpful) so I think I'm down to sponging off the tribal elders and clocking a bunch of hours getting used to the tools and workflows in ASP.
Thanks !
I seem to be either:
-making mini shapes (using a circle or rectangle tool) - then tweaking those shapes into a sub sections of my graphic by translating, adding points as necessary (e.g. a collar of a shirt)
OR
-using the freehand tool.
I keep finding my brain fantasizing that I could use the "add a point" tool to do some rapid fire "dotting" around the outside border of things, then select and turn the pattern into a shape.
Any other techniques or methods I am missing ?
I went thru all the tutorials (incredibly helpful) so I think I'm down to sponging off the tribal elders and clocking a bunch of hours getting used to the tools and workflows in ASP.
Thanks !
- synthsin75
- Posts: 9972
- Joined: Mon Jan 14, 2008 11:20 pm
- Location: Oklahoma
- Contact: