Binding switch layers to bones

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Hamsterbloke
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Binding switch layers to bones

Post by Hamsterbloke »

I'm constructing a character with several different hands on vector layers within a switch layer (so I can flip from one hand to another). As I understand it I'm doing it right so far; I can flip hands easily enough. Problem is I can't get them to bind to the hand bone - they insist on remaining bound to the spine, though I don't know how they got there, either....
Any suggestions? Thanks.
"Patience, and shuffle the cards" -Cervantes
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Lost Marble
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Post by Lost Marble »

Are you using the "Bind Layer" tool? It's the bottom-left tool in the Bone tool group - just select the switch layer and then click on the bone you want to bind it to.
Hamsterbloke
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Post by Hamsterbloke »

That seems to have done the trick. Thanks! :D
"Patience, and shuffle the cards" -Cervantes
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