Unbinding points

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Lordwardell
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Joined: Mon Jan 21, 2019 2:28 am

Unbinding points

Post by Lordwardell » Mon Feb 11, 2019 6:03 pm

So I binded an arm layer to the coorealated bone, but I now realized that the waist of my character is not bending so I went back over to redo all the bones, however since I binded the arm to the arm bone , when I go manipulate the bones to put my character back together, the arm does not want to slide into position. Long of the short, is there an easy way to "unbind" things. Hopefully I worded that correctly. Thanks dudes!
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Greenlaw
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Re: Unbinding points

Post by Greenlaw » Mon Feb 11, 2019 6:51 pm

For me, the easiest thing is to select the layers in question and then choose Reset All Bone rigging. This will reset only the selected layers to the default Flexi-binding. Then you can re-bind the layers any way you like. This is usually quicker than trying to figure out how to 'un-do' a bad binding.

Important note: Be sure you have the layers you wish to reset selected before running the command, otherwise Moho will reset all the layers.
D.R. Greenlaw
Artist/Partner - Little Green Dog | Little Green Dog Channel on Vimeo | Greenlaw's Demo Reel 2017
Lead Digital Animator, Dreamworks Animation

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