How does one bind the mesh to an image to warp it. I follow the tutes linking the image to the mesh, but it just doesnt work. When I move a vert the image stays put?
while Im at it -I cant even get the image to stay visible after the first frame lol
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Greenlaw wrote:Are you on a later frame when you move the point?
Frame 0 is the setup frame so you won't normally see mesh displacement of an image by moving a point there. You need to be on frame 1 or later. (There are a few exceptions, but that's generally accurate.)
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