shoulders + body
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- TheMinahBird
- Posts: 263
- Joined: Sat Jul 27, 2013 11:10 pm
Re: shoulders + body
It works! But then the body starts to look wonky.
"Now hatred is by far the longest pleasure; men love in haste but they detest at leisure" - Lord Byron
Re: shoulders + body
I never thought about this, great tip Neeters.neeters_guy wrote:Try placing a circle guide at the bone base, and constructing the body and arm to match the circle:
- TheMinahBird
- Posts: 263
- Joined: Sat Jul 27, 2013 11:10 pm
Re: shoulders + body
^^ do you think as long as the corner is rounded off on the body and not too accurate to the size of the circle, lets say 1/2.
Do you think it would still work? (:
Do you think it would still work? (:
"Now hatred is by far the longest pleasure; men love in haste but they detest at leisure" - Lord Byron
- neeters_guy
- Posts: 1619
- Joined: Mon Sep 14, 2009 7:33 pm
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Re: shoulders + body
Thanks. I saw this idea used on a rig by Grady who did the Tribes animation.sbtamu wrote: I never thought about this, great tip Neeters.
- neeters_guy
- Posts: 1619
- Joined: Mon Sep 14, 2009 7:33 pm
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Re: shoulders + body
Sure. Once you get the basic joint working, you can always fine tune it with smart bones. It's just a matter of experimentation.TheMinahBird wrote:^^ do you think as long as the corner is rounded off on the body and not too accurate to the size of the circle, lets say 1/2.
Do you think it would still work? (: