Hiya, my first post to this forum, I hope you find this useful. It's a script for baking motions of layers/bones to every frame. I have to add changing actions to keyframes, but I'm not sure how to access those. In the meantime, here's the script It's shouldn't break anything, but it's free so it's not my fault if it does okay!
http://dodgy.ghostoutpost.com/Files/mg_motion_baker.zip
Mike
Baking motion to every frame.
Moderators: Víctor Paredes, Belgarath, slowtiger
Anime Studio Pro v5.5 build 20060822p.
Here's a link to the file I'm testing your scripts on;
http://www.rylanderanimation.se/temp/spets_v01s03.anme
I'm having all sort of trouble when trying the script, at first I can't get it to work at all, then if I turn on or off different channels suddenly it might work, or partly work where some of the selected channels get's baked.
At one testrun the channels of the other skeleton got baked (had "pointy" selected, "pointy_REVERSED" got baked).
Here's a link to the file I'm testing your scripts on;
http://www.rylanderanimation.se/temp/spets_v01s03.anme
I'm having all sort of trouble when trying the script, at first I can't get it to work at all, then if I turn on or off different channels suddenly it might work, or partly work where some of the selected channels get's baked.
At one testrun the channels of the other skeleton got baked (had "pointy" selected, "pointy_REVERSED" got baked).