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Free transform tool

Posted: Thu Jun 11, 2009 5:39 pm
by foundmarble
In PS (I believe, Flash also), you can scale, rotate or translate a selection with 1 tool.
Is this possible in AS? If so, I am wondering the cons against this.

One con I can see is the animation side of it. Having separate tools would separate the key frames which would be needed.

I was thinking the combined tool should ONLY be for used in the initial drawing on frame 0. The other 3 tools would then be used for animating, thus separating the key frames to scale, translate, rotate.

Peace,
Found M

Posted: Thu Jun 11, 2009 5:54 pm
by heyvern
Are you talking about bones and layers? Points don't have separate key frames for scale, rotate etc. All points have are translation.

I could see a combined point tool as being useful. Not so much for layers and bones. Not sure why. I guess I am so use to keeping those things separate in my head I like having different tools for translation and rotation.

A combined POINT tool would be able to work on any frame without causing trouble.

-vern

Posted: Thu Jun 11, 2009 6:04 pm
by VĂ­ctor Paredes
take a look to universal point tool
viewtopic.php?t=3298
I haven't used it seriously, but seems to be it's pretty good.

Posted: Thu Jun 11, 2009 6:18 pm
by foundmarble
Put animating aside for a second.....(funny, since this is an animation program, but go with me on this wierd journey)

If I could manipulate just the points (no layer or bone manipulation) in order to get the desired shape(s) with one tool on frame 0 this would save a lot of my time on creation. If you need a reference, open Photoshop and use the free transform tool.

Now put animation back on the table...
I would then use the existing tools (separate- but equal :roll: ) to manipulate the points. Come to think of it, I could use this "universal tool" since points do not have separate keyframes for scale, translate and rotate.
Once you use a tool like the free transform tool (in PS) you will see the benefit (without having to drink the koolaid) :P . Truly a time saver.

Selgin, I'll look at the thread.

Thanks guys for the quick response. I'll tell the boss you need a raise. :lol:

Peace,
Found M.

Posted: Thu Jun 11, 2009 6:56 pm
by foundmarble
Here is an image to explain.
Hopefully, I am not insulting your intelligence. I am doing this to put an image to my verbal description.
Image

When you touch the handles on bounding box you would receive the scale tool (#1)
When you are in the vicinity of the corners, you would receive the rotate (#2)
When you are inside the box, you translate the selected object (#3)

Heck...you could even put a shear attribute with the tool also.

Again this is all about points, not bones or layers. However, I can see a use for a universal tool for layers also. But, that could be a discussion for another day

Peace,
Found M.

Posted: Thu Jun 11, 2009 7:51 pm
by foundmarble
Wow, Sometimes I really am an idiot. :shock:

Sorry, I didn't even realize you can hold down alt to rotate points while using the scale tool and the opposite is true while using the rotate tool.

Disregard this post.....sorry.

Damn, and I went to the trouble of making that image. curses! curses!
*hands over head while camera pans out* :x

Peace,
Found M.

Posted: Thu Jun 11, 2009 11:55 pm
by heyvern
Don't kick yourself too much. I didn't know it either!!

:oops:

-vern

Posted: Sat Jun 27, 2009 5:52 pm
by TheChewanater
I still think it's a good idea.

Posted: Sun Jun 28, 2009 10:44 am
by Dodgy
I think so too. I might have a go with my limited scripting skills...

Posted: Sun Jun 28, 2009 9:46 pm
by kphgraphics
foundmarble wrote:Wow, Sometimes I really am an idiot. :shock:

Sorry, I didn't even realize you can hold down alt to rotate points while using the scale tool and the opposite is true while using the rotate tool.

Disregard this post.....sorry.

Damn, and I went to the trouble of making that image. curses! curses!
*hands over head while camera pans out* :x

Peace,
Found M.
Wow, is right i did not know this either.