Question to heyvern: Head turn of cartoon hero
Posted: Thu Jul 20, 2006 3:09 pm
Hi heyvern,
in one of your interesting posts you showed a kind of cartoon hero that performed a fluid head turn. Although this topic is often discussed on this forum (and I read most of the messages posted) I did not quite get the method you used in order to achieve this smooth movement.
Was it just a switch layer containing copies of one sub-layer (say a front view of a head) the copied layers being turned point by point into the different views needed and then keyframed via swich layer or did you use any other methods (exclusively or in combination)?
I am also wondering about how many different layers you use when building a head.
I hope you do not mind these questions; I'm just particularly interested in this specific subject and marvel at the technical perfection of your use of MOHO.
Vincent
in one of your interesting posts you showed a kind of cartoon hero that performed a fluid head turn. Although this topic is often discussed on this forum (and I read most of the messages posted) I did not quite get the method you used in order to achieve this smooth movement.
Was it just a switch layer containing copies of one sub-layer (say a front view of a head) the copied layers being turned point by point into the different views needed and then keyframed via swich layer or did you use any other methods (exclusively or in combination)?
I am also wondering about how many different layers you use when building a head.
I hope you do not mind these questions; I'm just particularly interested in this specific subject and marvel at the technical perfection of your use of MOHO.
Vincent