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- Posts: 1
- Joined: Sun Mar 05, 2006 12:44 am
Can I make my pixelated images in paint, import them piece by piece into Moho, and then add bones? and make certain parts of the sprite not get distorted?
A Game designer needing help with animation
- Posts: 249
- Joined: Sat Oct 08, 2005 8:01 pm
- Location: Kingston, New York USA
You should be able to do this by exporting from your paint program using the PNG. extension. There are tutorials explaining how to do the boning. I'm a noob so I don't know about distortion of sprites???
You'll know when you get there! My Dad
- Posts: 2008
- Joined: Tue May 17, 2005 8:30 am
- Location: The Netherlands
You can only prevent the entire image layer not to warp, not a part of it. This probably means that you should put the part that shouldn't be warped in a separate image layer and it may involve additional preparation (more and overlapping image files). In the image tab of an image layer you will find a check-box to manipulate the warping of the image layer.
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- Location: Elda! Again...
And remember that Bone Strength can help to have some control over bones/images interaction, plus you can choose between two different ways of interaction too in Bones tab of Layer Settings window. You are free to play & experiment with all this