ingie01 wrote:If I had had a computer when I was in school(college) who knows, you might know me by reputation! Of course we were using blow pipes from horns and ground up dirt and water for our cave decorations.
Never too late. We have a guy in my class who has great painting skills but zero computer experience. He is very frustrated as he doesn't even know how to use many Windows functions but now in week two I can already see his stuff dramatically improving as he gets familiar with the tools -it is easier to teach someone to use the software than to teach them to be artistic -so I expect to see your name in lights soon enough. Besides that cave art is still around - how much of todays art will age as well?
@jorgy - I'm just starting but I may try my hand at some tutorials for my fellow noobs. Will give Wink a try to see how fast it is and maybe I can use it to record my next assignments and turn them into tutorials.
Hey guys (and gals?) well finished two coloring assignments at school and starting my final background - the art isn't mine, we just got to clean it up, scan it in, use Illustrator to convert it to vector to smooth out the lines and then used that line art to color in Photoshop.
The mummy one is my final project in this class and not finished yet -I'll be messing with it for another few days before handing it in. Crits welcome.
Semester ends in 3 weeks then we are getting character design and some animation with flash (and toonboom?) along with a bunch of general ed stuff (yuck!).
bupaje
The final background comment- I feel the openings on either side of the central figure are too light (or bright) this distracts from the mummy. However it depends on what the eye is suppose to focus on, perhaps the openings are important . Basically there should be one focus not three. Maybe some discreet dodge moves in Photoshop?
A little of the detail is not obvious because the original was 11" x 17" (5100 pixels by 3300 pixels). For example I copied the image and made 'reflections' on the floor, gold and jewels over the door. I also note that the deco over the door and the gauzy cobwebs are not completely visible in this reduced size.
Finishing up a fun super scupley project for my figure drawing class - did a guy with half of his body skin on and half skin off to show main muscles we are studying.
It is still rough. I read some tutorials online and after I add some more details and cut the nose and hands a bit I'll smooth it with some turpenoid. I'll also have to make some small tools - I have a few standard clay tools from a while back but they are too big. I think I'm going to work with clay regularly as I am really having fun.
I'm taking a watercolor class, and I'm really getting into the textures on the page and wish I could duplicate that easily in moho. I'm finding that any kind of practice in the right-brained hemisphere is fulfilling.
jorgy wrote:I'm taking a watercolor class, and I'm really getting into the textures on the page and wish I could duplicate that easily in moho.
That' great. I have to work on painting myself. I took the intro classes but I want to learn more; I am not 100% sure since my painting skills are still so weak but I am leaning a bit towards background art as a major area of interest.
Be sure to post some of your stuff. A few guys have used 'painterly' backgrounds and art with Moho so you may yet do so as well.
jorgy wrote:Be sure to post some of your stuff. A few guys have used 'painterly' backgrounds and art with Moho so you may yet do so as well.
I may be talked into it.
King of the Hill uses watercolor for their backgrounds and I always admired that look, as well as other 'painterly' looks, as you called it.
I did a lot of work with a community theater for many years doing everything from props to stage manager to lights to sound, but never acting. I did do a lot of set design and scenic art, and so I find myself 'drawn' to that in moho. I'll have to post some of my sets that I've done for my upcoming moho animations.