Search found 6015 matches

by slowtiger
Sat Nov 24, 2007 11:40 am
Forum: Tips & Techniques
Topic: Working around the cycling bug
Replies: 15
Views: 6142

Hm, I never would spend that much time with adjusting curves - I just put in another keyframe and adjust so it looks good enough. I had noticed that sometimes it wasn't possible to get a nice cycle starting at #1, so I just duplicated the keys and started somewhere else. This gets necessary also whe...
by slowtiger
Sat Nov 24, 2007 11:34 am
Forum: General Moho Discussion
Topic: General Question...
Replies: 17
Views: 5018

Again, repeated:
In animation the smallest segment between two cuts is called a "scene". This is the habit at least in Europe, but from what I've read also in america.

In life action the smallest segmet is called a "shot".
by slowtiger
Sat Nov 24, 2007 12:43 am
Forum: General Moho Discussion
Topic: General Question...
Replies: 17
Views: 5018

I bet I'm repeating myself here, but anyway: The scenes I work with are between 20 and 250 frames long, equals 1 to 10 seconds. Not longer. A scene of one minute would be long even in a feature length film. The only scenes of that length were introducing shots which consisted mostly of pans. It coul...
by slowtiger
Fri Nov 23, 2007 12:41 pm
Forum: General Moho Discussion
Topic: General Question...
Replies: 17
Views: 5018

It all depends on how many people are working with you and how big the project is. The more split up your production is, the more elaborated the storyboard must be. The longer the film, the greater the need to write down first what's necessary. The more professional you have to work, with a client a...
by slowtiger
Fri Nov 23, 2007 10:52 am
Forum: How Do I...?
Topic: How do I make my characters look full???
Replies: 19
Views: 4215

funk, you're right. Lots of people forget that the main difference between animation programs is not vector vs. bitmap, but should be single frame vs. object manipulation.

And since it's nearly Xmas, I wish to have both in one program ...
by slowtiger
Fri Nov 23, 2007 10:49 am
Forum: Share Your Work
Topic: walking scary spider
Replies: 8
Views: 2063

The main problem of your design is that it doesn't read. Some dark blob with fuzzy hairs or what? Take care to colour the body in a way the legs get visible. Also each leg could do with one lighter stroke over its length so the legs get separated optically. Spiders come in all colours, from transpar...
by slowtiger
Thu Nov 22, 2007 11:04 am
Forum: How Do I...?
Topic: How do I make my characters look full???
Replies: 19
Views: 4215

Hey, that's much better already! Of course there are glitches in it right now, but that's something to get fixed over time. I like that character much better than your first example, because it is really animateable in space. Your head turn is already good. Made me think of old and famous Astroboy ....
by slowtiger
Thu Nov 22, 2007 10:53 am
Forum: General Moho Discussion
Topic: bones export
Replies: 11
Views: 3114

You lost me at point 1. "Hand drawings" or "Hand drawings"? Drawings of hands - but then you don''t need bones to animate them, different hand poses belong in a swich layer. Or drawings by hand of something else - in this case you still need to create some vector art in Moho to a...
by slowtiger
Thu Nov 22, 2007 12:05 am
Forum: General Moho Discussion
Topic: bones export
Replies: 11
Views: 3114

but for rendering we want to take the animation into blender Why? The usual way to work would be to create artwork either in Moho, or in some other application to be imported as PNGs. Then animate it, and render it as video or PNG sequence with alpha, if you need more FX than you can do in Moho. Co...
by slowtiger
Wed Nov 21, 2007 3:50 pm
Forum: Share Your Work
Topic: HAPPY LAND update
Replies: 386
Views: 76210

Hm, it's not because of the 8bit-sound - that's a nice choice. But I stumbled over the song being continuously from beginning to end. I think film music should have a broader range of tempi and dynamics. For example, the music accompanying Heavy during his walk seems a bit too loud to me. The piece ...
by slowtiger
Wed Nov 21, 2007 12:37 pm
Forum: Share Your Work
Topic: HAPPY LAND update
Replies: 386
Views: 76210

Uff. This - is - so - great! Really. The richness of visual detail, athough done in that simplifying style. The flawless animation everwhere. The clever transition from title to story. The only flaw I see so fare is the sound ... the music just doesn't connect to the image - for me. And I'm missing ...
by slowtiger
Tue Nov 20, 2007 4:36 pm
Forum: How Do I...?
Topic: How do I make my characters look full???
Replies: 19
Views: 4215

They appear flat mostly because they don't move enough. "Flatness" doesn't solely depend on the absence of shadow, highlights, and other 3D stuff. Example: in order to show the volume of your character's head, you need to turn it. To show distances between your characters, you need to arra...
by slowtiger
Tue Nov 20, 2007 9:02 am
Forum: How Do I...?
Topic: Refreshing paths on new PC?
Replies: 4
Views: 1345

I keep .anme files within their folders which can have subfolders containing additional artwork etc. No problems so far in moving them, but - I zip them. (May not apply at all to you, I'm on Mac.)
by slowtiger
Fri Nov 16, 2007 10:01 pm
Forum: How Do I...?
Topic: Import Illustrator Files
Replies: 40
Views: 9296

Having experience in Flash, FreeHand, Illustrator, AS, Photoshop, Painter, and Mirage, I feel qualified to say: don't blame the tool. A vector program is better for constructing images, a bitmap program is better for painting images. Every time a vector program borrows tool concepts from a bitmap pr...
by slowtiger
Fri Nov 16, 2007 8:42 pm
Forum: How Do I...?
Topic: Easier Lipsynch- ala Toonboom's engine?
Replies: 11
Views: 2332

As far as I understand the text, they export to Moho, which should be a .dat file like from Papagayo because I can't imagine how they possibly create vector information which AS does understand.

There's a trial to be downloaded. Why not try it and report back to us?