so i guess nobody will understand anything in my video because its in german and has a lot of "dialog".
this is my first animation ever so i hope from a "animator" perspectiv its okay ^^,
http://www.youtube.com/watch?v=0FCHJS1oSBI
Search found 79 matches
- Sat Jan 05, 2013 1:06 pm
- Forum: Share Your Work
- Topic: My first Animation
- Replies: 2
- Views: 426
- Sat Dec 29, 2012 7:37 pm
- Forum: Tips & Techniques
- Topic: are there alternatives to papagayo?
- Replies: 5
- Views: 3403
are there alternatives to papagayo?
if i use papagayo its buggy as hell... is there any programm that acutally does exactly the same and works find with AS? in my case there is just so much not working with papagayo that it drives me nuts... the idea is to make things easier but it costs me so much time to get things running. maybe it...
- Sat Dec 29, 2012 4:41 pm
- Forum: Papagayo
- Topic: no sound but mouth movement
- Replies: 4
- Views: 5885
no sound but mouth movement
i made a dat-file inculding a short dialog. if i import it into AS9 i just get the movement of the mouth but i cant find the sound anywhere. some ideas? or do the soundfiles go somewhere else? oO, and how can i put more then one audio data into a switchlayer that it works? cause i can only insert on...
- Fri Dec 28, 2012 11:17 am
- Forum: How Do I...?
- Topic: whats the best way to save the colours (export)?
- Replies: 7
- Views: 1039
Re: whats the best way to save the colours (export)?
It could also just be the player you're viewing it on as well (still a codecs issue). When I play a rendered file on Potplayer it doesn't look so good, but that same file looks great on QuickTime. just checked it out and its just like u said. in vlc player the avi doenst look that great but in the ...
- Thu Dec 27, 2012 10:27 pm
- Forum: Tips & Techniques
- Topic: Where do you get your "cartoon-sounds"?
- Replies: 5
- Views: 2256
Re: Where do you get your "cartoon-sounds"?
thx that helped me a lot. already knew some of this sites but some where knew to me.
incompetech is really awesome thx for the link
but i guess the simple walking sound i have to record by myself
incompetech is really awesome thx for the link
but i guess the simple walking sound i have to record by myself
- Thu Dec 27, 2012 10:18 pm
- Forum: How Do I...?
- Topic: whats the best way to save the colours (export)?
- Replies: 7
- Views: 1039
Re: whats the best way to save the colours (export)?
i have sony vegas for editing but i would like to export the colours as good as possible so it comes more close to how it looks like in AS9
can anyone recommend a codec that works well for this purpose?
can anyone recommend a codec that works well for this purpose?
- Sun Dec 23, 2012 11:48 pm
- Forum: Tips & Techniques
- Topic: Where do you get your "cartoon-sounds"?
- Replies: 5
- Views: 2256
Where do you get your "cartoon-sounds"?
I think the title says it all. where do you get your sounds for the videos?
i found a couple of sides for more "realistic" sounds but i´m still missing some more cartoon like just simple walking sounds and stuff like that.
i found a couple of sides for more "realistic" sounds but i´m still missing some more cartoon like just simple walking sounds and stuff like that.
- Sun Dec 23, 2012 9:56 pm
- Forum: How Do I...?
- Topic: whats the best way to save the colours (export)?
- Replies: 7
- Views: 1039
whats the best way to save the colours (export)?
i am now almost done with the intro of my first animation. if i export the animation the colours actually dont look that nice anymore. are there any tricks or configurations how i can keep up the "nice" colours? the exported avi-file looks actually like its lost the saturation in the colou...
- Thu Dec 20, 2012 9:46 pm
- Forum: How Do I...?
- Topic: can i undo a action after i used it?
- Replies: 5
- Views: 819
Re: can i undo a action after i used it?
but if i create a new action there are no points and keyframes in the timeline and if i doubleclick on the timeline nothing happens. i now made a new action, "insert copy" from the headturn, copied the keyframe from zero and put it a few frames later on, then deleted the frame that lets th...
- Thu Dec 20, 2012 9:13 pm
- Forum: How Do I...?
- Topic: can i undo a action after i used it?
- Replies: 5
- Views: 819
Re: can i undo a action after i used it?
hm... thats a good idea but how do i make a reset action? i mean actually in the reset action are absolut no settings. i can create a action where the head is just in the normal front position but its in this position anyway and AS9 will also not react to it cause its like a empty action
- Wed Dec 19, 2012 10:09 pm
- Forum: How Do I...?
- Topic: can i undo a action after i used it?
- Replies: 5
- Views: 819
can i undo a action after i used it?
hello guys,
i made a action where my character turns his head to the right. i was just wondering if i can somehow undo this action some frames later so the head turns again back to normal - somehow it should do the exactly reverse action.
i made a action where my character turns his head to the right. i was just wondering if i can somehow undo this action some frames later so the head turns again back to normal - somehow it should do the exactly reverse action.
- Mon Dec 17, 2012 10:38 am
- Forum: How Do I...?
- Topic: which is the best method to headturn/bodyturn in my case?
- Replies: 4
- Views: 851
Re: which is the best method to headturn/bodyturn in my case
used now actions to make a headturn/bodyturn.
for the arms i copied them and put them under the body layer. (if i dont need them ich just hide them)
for the arms i copied them and put them under the body layer. (if i dont need them ich just hide them)
- Sat Dec 15, 2012 1:26 pm
- Forum: How Do I...?
- Topic: which is the best method to headturn/bodyturn in my case?
- Replies: 4
- Views: 851
Re: which is the best method to headturn/bodyturn in my case
hmm... im not sure if i can follow the steps correctly cause im just a newbie :/ i builded a more simple charakter in a front view. now i jumped like 12 frames and made some changes and the movement seems fluend. i mean now i have made a headturn but how do i save it so its always available because ...
- Sat Dec 15, 2012 1:53 am
- Forum: How Do I...?
- Topic: Horizontal Flip Smartbones possible?
- Replies: 2
- Views: 485
Re: Horizontal Flip Smartbones possible?
thx that helped, was actually simple but i just didnt get the idea
but what i did wrong was that the arm didnt have a seperate bone layer and so i couldnt copy it
but what i did wrong was that the arm didnt have a seperate bone layer and so i couldnt copy it
- Thu Dec 13, 2012 9:25 pm
- Forum: How Do I...?
- Topic: which is the best method to headturn/bodyturn in my case?
- Replies: 4
- Views: 851
Re: which is the best method to headturn/bodyturn in my case
still trying to find a solution for this