Search found 86 matches

by Tagirijus
Wed Jul 07, 2010 12:38 pm
Forum: How Do I...?
Topic: 3D perspective in AS 6
Replies: 4
Views: 728

Maybe the functions in the preferences could help: there are options like "Layer order true distance" or something similar. Good luck. :)
by Tagirijus
Wed Jul 07, 2010 8:45 am
Forum: How Do I...?
Topic: physics, hand holding a chain
Replies: 5
Views: 940

Actually I think that I cannot help you at all. Maybe my english is not good enough for understanding your problem 100% (maybe I already have the same problem, hehe). At least I think that there are 2 features, which are maybe a bit unknown. One feature is the "Use baked physics" (I can fi...
by Tagirijus
Tue Jul 06, 2010 1:52 pm
Forum: Tips & Techniques
Topic: Rippling water using bones and physics
Replies: 11
Views: 3967

Thanks for sharing this technique + script. :)
by Tagirijus
Sat Jul 03, 2010 9:50 am
Forum: Share Your Work
Topic: "An Exciting Day for Anna"
Replies: 19
Views: 3902

Oh yes, very amazing! This was a very nice short, very warm and even in this language, I could understand the most I think (ok.. I'm german and this was.... dutch? Sounded like dutch and this isn't too far from german, hehe.)
Nevertheless: well done! Liked it. :)

Manu
by Tagirijus
Sat Jul 03, 2010 9:35 am
Forum: General Moho Discussion
Topic: Anime Studio 7 is now available
Replies: 104
Views: 23262

I'm not exactly sure, what your problem is, but maybe this can help you:
viewtopic.php?t=16654

Good luck; helped me. ;)
by Tagirijus
Mon Jun 28, 2010 12:00 pm
Forum: Share Your Work
Topic: i was feeling unproductive so i decided to do this!
Replies: 5
Views: 1692

I liked it, too. Smooth and authentic movements. :)
by Tagirijus
Sun Jun 20, 2010 10:36 pm
Forum: Tips & Techniques
Topic: realistic blood
Replies: 1
Views: 1168

Maybe this can help you: viewtopic.php?t=16512 ?
by Tagirijus
Fri Jun 18, 2010 11:56 am
Forum: General Moho Discussion
Topic: ASP7 TRIAL
Replies: 24
Views: 3858

asp7 is fu--ing useless that is the reason why SM as no trail version of asp7 toon boom is expensive yes but they have trail version How can you know that AS7 is useless if you havent used it? I am wondering about the same .. :D I think he's some kind of promoter of ToonBoom... Shocked Haha :D @Hot...
by Tagirijus
Thu Jun 17, 2010 10:43 am
Forum: Other Software
Topic: Sculptris
Replies: 24
Views: 10304

Maybe it's not hard to handle, but at least you must have a good graphical feeling (like you, I think... according to the pictures); your exmaples looks very great to me, btw. I am a total graphical noob. Unfortuantely I cannot even draw a good look stickfigure with a pen on paper. I am more the aco...
by Tagirijus
Wed Jun 16, 2010 12:42 pm
Forum: Other Software
Topic: Sculptris
Replies: 24
Views: 10304

Thanks for sharing this. Interesting tool. I once found information about ZBrush; first I thought that this is this software. Actually for me it's just a bit to play with; no professional use, hehe. Nevertheless: thanks. :)
by Tagirijus
Wed Jun 16, 2010 12:25 pm
Forum: General Moho Discussion
Topic: My farewells
Replies: 59
Views: 11446

Oh crap! Does this mean I have to stop doing "Pro" work with Anime Studio? Do I have to refund money I made with Anime Studio Pro under false pretenses? Could my clients sue me for the money they spent because AS isn't "pro" like I told them? Hi guys, it's me again, actually I a...
by Tagirijus
Tue Jun 15, 2010 3:46 pm
Forum: How Do I...?
Topic: ... animate bones before they act in physic-engine
Replies: 8
Views: 971

Okay I tested it. This is exactly how I did it. Unfortunately there is still the problem: If I have a more complex character, this character can only act in the physics engine starting with its basicc pose (the arms to the right and the left... you know... this T-pose), or? I want a character start ...
by Tagirijus
Tue Jun 15, 2010 12:26 pm
Forum: How Do I...?
Topic: ... animate bones before they act in physic-engine
Replies: 8
Views: 971

I already tried it with the "baked option", but it did not work. Could someone maybe show me an example .anme, if this is not too much? This would be very nice. :)
by Tagirijus
Mon Jun 14, 2010 9:32 pm
Forum: How Do I...?
Topic: ... animate bones before they act in physic-engine
Replies: 8
Views: 971

... animate bones before they act in physic-engine

Hi there, I have a basic problem, I think. I want to animate a bone-controlled character, before it gets controlled by the physic engine. I tried to make 2 layers and switch them when the physic engine should start, but the bone-character in the physic group is in its startposition and I cannot chan...
by Tagirijus
Mon Jun 14, 2010 4:34 pm
Forum: Scripting
Topic: Scatter Brush (Splitter) Meets Physics! (Force of Laziness)
Replies: 10
Views: 3944

Great, thanks for explaining this feature. I just wondered about this checkbox and I could not find it in the manual. Cool thing ... this ... "advanced" feature, hehe. :)