Search found 296 matches
- Fri Jun 11, 2010 7:49 am
- Forum: General Moho Discussion
- Topic: Follow path in ASP 7
- Replies: 5
- Views: 1096
Deja Vu all over again?
Follow path is an awesome feature, thanks Lost Marble, totally wicked. This is one of the most important features toward making this a fully featured app.Thanks again. wasn't follow path available back in version 5 with the free scripts. I don't recall if it was from Rhylander or one of the other e...
- Fri Jun 11, 2010 7:42 am
- Forum: General Moho Discussion
- Topic: Updates & upgrades thick and fast. How long before the n
- Replies: 45
- Views: 15860
I don't see problem. I bought the upgrade for $130. The new price is $200. That seems like a fair discount to me. Seriously, who pays list price? The upgrade discount from 6 to 7 is not much of a discount, for the pro version. The other poster was right that skipping a version is the better deal. I...
- Thu Jun 10, 2010 10:01 pm
- Forum: Tips & Techniques
- Topic: Filling in the gaps in joints *UPDATED WITH SCRIPT*
- Replies: 12
- Views: 6460
script tool to enhance onionskin's technique
I was just thinking this could be "scripted" to some degree. For example, you would select the points, run the script, and it would draw and center the circles at those points. You could do this in "one shot" for the whole character by selecting all the "gap points" an...
- Thu Jun 10, 2010 5:31 am
- Forum: General Moho Discussion
- Topic: Anime Studio 7 is now available
- Replies: 104
- Views: 23156
Many applications optimized for multiprocessors can suffer on machines with only one processor. I'm pretty sure that the poster was referring to the same machine, and that for him AS7 rendered slightly slower than AS6. While it could certainly be true that a later version of any given application m...
- Thu Jun 10, 2010 3:27 am
- Forum: General Moho Discussion
- Topic: Anime Studio 7 is now available
- Replies: 104
- Views: 23156
multi-core is here
"Schwing"GCharb wrote:
6.2 uses only one core while 7.0 renders a diffrent frame on each core.
Only slightly faster on one frame files.
7.0 render seems very stable, rendered several files with it.
G
...... maybe I should upgrade my PC from a Quad core to a Quint core?
- Thu Jun 10, 2010 2:56 am
- Forum: General Moho Discussion
- Topic: Anime Studio 7 is now available
- Replies: 104
- Views: 23156
is AS7 multi CPU?
Hi Vern,
If anyone would know you would... Is AS7 finally thread safe so that my multi core CPU can use all its horsepower to render?
If anyone would know you would... Is AS7 finally thread safe so that my multi core CPU can use all its horsepower to render?
- Thu Jun 10, 2010 2:08 am
- Forum: Tips & Techniques
- Topic: Filling in the gaps in joints *UPDATED WITH SCRIPT*
- Replies: 12
- Views: 6460
Re: Filling in the gaps in joints
I just thought of a solution to a problem I've been having for a long time and thought I would share. Nice work around. But wouldn't it be nice if AS Pro had the option a style for line end points? They could be flat & rounded, or sizeable circles, squares, fades, brush terminated, arrowheads, ...
- Tue Jun 01, 2010 6:41 pm
- Forum: How Do I...?
- Topic: select all sublayers?
- Replies: 0
- Views: 501
select all sublayers?
Is there a quick way to select all sublayers of a particular layer? I know I can hold shift and keep clicking each one individually, but this can be tedious with a lot of layers. I'd prefer some sort of shift click method which works like the windows standard method of selecting all items in between...
- Sat Mar 06, 2010 7:52 pm
- Forum: Share Your Work
- Topic: Little dying fish. animated gif
- Replies: 5
- Views: 2528
Re: Little dying fish. animated gif
Awesome.selgin wrote:Anyway, I hope to upload it soon when I have time to do it
Can I also ask, how did you create the .gif from AS?
- Thu Feb 11, 2010 2:33 am
- Forum: Miscellaneous Chit-Chat
- Topic: Time flys when your.... animating....
- Replies: 2
- Views: 1488
Re: Time flys when your.... animating....
I couldn't believe how much time it takes. My first roadblock was understanding how in principal/theory, then "how" in terms of what you click, which command, and in what order. But the "reward" in learning how to do it, is that it takes soo much time. Then remember that AS is dr...
- Mon Jan 04, 2010 8:16 am
- Forum: How Do I...?
- Topic: Convert 16 fps animation to 24 fps
- Replies: 4
- Views: 1415
- Sun Jan 03, 2010 6:20 am
- Forum: How Do I...?
- Topic: Convert 16 fps animation to 24 fps
- Replies: 4
- Views: 1415
- Thu Dec 31, 2009 9:07 pm
- Forum: How Do I...?
- Topic: Convert 16 fps animation to 24 fps
- Replies: 4
- Views: 1415
Convert 16 fps animation to 24 fps
What steps do I follow to convert an .anme file that is at 16fps to 24fps. I know how to set the fps in Project Settings, but I don't want the speed of the motion to change. It hasn't worked on a simple test file, which has one step motion on each of four seconds. I tried scale animation changing th...
- Wed Dec 16, 2009 12:44 am
- Forum: General Moho Discussion
- Topic: Bonescaling - copy to frame 0 - a bug?
- Replies: 6
- Views: 1526
your awesome arm rig :shock: :shock: Maybe you can refresh my poor memory? ;) I guess that you are talking about the arm rig that heyvern did using my springy bones combination, right? Can I see the file that you want to resize? -G Yeah, I didn't realize heyVern worked on it too. Basically, I'm usi...
- Tue Dec 15, 2009 5:23 pm
- Forum: General Moho Discussion
- Topic: Bonescaling - copy to frame 0 - a bug?
- Replies: 6
- Views: 1526
Not a bug. Same behavior in 5.6 IIRC. -G Hi Genete, Let's say I wanted to use your awesome arm rig for a character, but want to use it for a leg. How would you recommend resizing it? In some cases, resizing the entire rig, in other cases resizing just one bone. Thanks for your arm rig contribution,...