Search found 144 matches
- Tue Mar 23, 2010 11:27 pm
- Forum: Share Your Work
- Topic: HAPPY LAND update
- Replies: 386
- Views: 76348
- Tue Mar 23, 2010 8:34 pm
- Forum: Share Your Work
- Topic: My 1st walk cycle
- Replies: 44
- Views: 5719
- Tue Mar 23, 2010 4:31 am
- Forum: How Do I...?
- Topic: Bones not behaving
- Replies: 13
- Views: 1141
Just because an object is in a folder shouldn't mean I can't set bone binding for it. You can bind a FOLDER to a bone using layer binding...but (it appears) you can't bind bones directly to individual bones that are in different layers. Bones only bind to each other within a layer. This means you c...
- Tue Mar 23, 2010 4:25 am
- Forum: How Do I...?
- Topic: Grouped image layers fade in and out
- Replies: 4
- Views: 611
- Tue Mar 23, 2010 2:56 am
- Forum: How Do I...?
- Topic: good bones setup
- Replies: 5
- Views: 767
Also, if you want the shoulders to bounce a bit more, you can use bone dynamics instead of the angle control bone: 1. Follow steps 1-4 above. 2. Turn on bone dynamics for each bone. 3. Try the values 1, 0.50, 2. When you play the animation, the bones move with the parent bone (the chest), but their ...
- Tue Mar 23, 2010 2:43 am
- Forum: How Do I...?
- Topic: Grouped image layers fade in and out
- Replies: 4
- Views: 611
- Tue Mar 23, 2010 2:38 am
- Forum: How Do I...?
- Topic: good bones setup
- Replies: 5
- Views: 767
- Tue Mar 23, 2010 2:12 am
- Forum: Share Your Work
- Topic: Character Design
- Replies: 70
- Views: 9246
- Tue Mar 23, 2010 2:03 am
- Forum: General Moho Discussion
- Topic: vector distortion
- Replies: 11
- Views: 1639
- Mon Mar 22, 2010 11:49 pm
- Forum: How Do I...?
- Topic: Bones not behaving
- Replies: 13
- Views: 1141
SpaceBoy: I'm in a hurry and I'm not a bone expert, but you'll notice that even if you remove all the bones in the lower branch (the sub-bone layers), both branches still rock when you shake the bones in the trunk (the main bone layer). So the lower branch isn't rocking because its sublayer bones ar...
- Mon Mar 22, 2010 11:30 pm
- Forum: Share Your Work
- Topic: Character Design
- Replies: 70
- Views: 9246
I really like these designs! Mikdog defined what I found weird about the two on the left, though maybe it's a combination of the neckline and the necks themselves being too far forward. But nice, simple design! I like the pants better than the shorts...it somehow adds to the clean simplicity. I agre...
- Mon Mar 22, 2010 8:26 pm
- Forum: Bug Discussions
- Topic: Bugs in Anime Pro 6.2 Mac OS
- Replies: 3
- Views: 1269
- Mon Mar 22, 2010 8:24 pm
- Forum: Bug Discussions
- Topic: lip sync off in final export
- Replies: 4
- Views: 1359
- Mon Mar 22, 2010 8:10 pm
- Forum: Bug Discussions
- Topic: lip sync off in final export
- Replies: 4
- Views: 1359
How much is the lag? A few frames, or more than a few frames (eg. seconds?) Keep in mind that workspace preview isn't entirely accurate and a lot of factors and change its timing (preview settings, image complexity). To get a more accurate preview of the timing of your animation in the workspace, tr...
- Mon Mar 22, 2010 7:58 pm
- Forum: Bug Discussions
- Topic: Bugs in Anime Pro 6.2 Mac OS
- Replies: 3
- Views: 1269
* The sound is changing because of a setting in your audio layer. I don't have Anime Studio in front of me, but double-click on your audio layer to look at the layer tabs. Switch to the tab for audio and you'll find a setting that causes audio to follow the camera. Uncheck that setting. * Before you...