Search found 213 matches

by artfx
Tue Jan 16, 2007 10:43 pm
Forum: Share Your Work
Topic: AND SO IT BEGINS...
Replies: 119
Views: 54919

Thanks for the review. I am glad the DVD could play some role in inspiring you and helping you work out a few things towards your anime style. I am primarily self taught or "learned by doing" working at different studios with a lot of great artist. What got me interested in anime was a sho...
by artfx
Tue Jan 16, 2007 10:25 pm
Forum: Share Your Work
Topic: Incompetent Secret Agent. Experiment in bone rigging
Replies: 77
Views: 28113

This is truly incredible stuff! The setup loks a bit complex but if it can easily transferred from one character to another this could have phenomenal potential.
by artfx
Sat Jan 13, 2007 9:09 am
Forum: Share Your Work
Topic: AND SO IT BEGINS...
Replies: 119
Views: 54919

I'd definitely like to hear your thoughts on the DVD. Perhaps you could give me some insights on how to better prepare future instructional titles.

T
by artfx
Sun Jan 07, 2007 7:22 am
Forum: Animation Contests
Topic: New Contest Coming Soon!
Replies: 104
Views: 102970

I tend to use a calculator to figure out the best data rate for the length of the clip and how small I want it to be. Always comes out looking good. I just assumed "bad compressors" were a thing of the 90's.
by artfx
Sun Jan 07, 2007 7:04 am
Forum: Animation Contests
Topic: New Contest Coming Soon!
Replies: 104
Views: 102970

I know I'd feel safer if the format was Quicktime .mp4 files. They are small, look great and can easily be created on both platforms without the need to download anything extra as far as I know. It's the same format a used here: http://www.studioartfx.com/webpage6/anime001.html The format seems popu...
by artfx
Sat Jan 06, 2007 6:47 pm
Forum: Share Your Work
Topic: Average Joe Goes Camping
Replies: 19
Views: 7045

Man, that was too funny! The voices of the father and the goth rock son were perfect. Great writing too. If I had one complaint, I would say that on the internet, long opening credits is really a bad idea. People will most certainly click away if they are not watching without a recommendation like f...
by artfx
Sat Jan 06, 2007 5:54 pm
Forum: Animation Contests
Topic: New Contest Coming Soon!
Replies: 104
Views: 102970

Blast! I thought I did, in fact, object to the time limit. Oh well... I hope there will be chances to do longer stuff in future contests.
by artfx
Sat Jan 06, 2007 8:48 am
Forum: Animation Contests
Topic: New Contest Coming Soon!
Replies: 104
Views: 102970

Wow. This is really cool. It'll be a LOT of fun! One note: 720x480 is an odd pixel aspect ratio for the computer(meant for NTSC video) and the images will appear stretched a bit. Unless these are going to end up on a DVD or something, a more computer friendly square pixel aspect like 640x480 might b...
by artfx
Sat Jan 06, 2007 7:35 am
Forum: Share Your Work
Topic: AND SO IT BEGINS...
Replies: 119
Views: 54919

30 Megs?! A mere trifle for broadbanders! That was nicely done and exactly what I was talking about as far as point animation taking vector animation as far as possible from the "flash" look associated with it. That works very well.
by artfx
Sat Jan 06, 2007 1:22 am
Forum: How Do I...?
Topic: 3D Landscape
Replies: 5
Views: 1740

Think in terms of the multi-layered paralaz backgrounds of old 2D cartoons. Each layer could be a 3D piece, but the character can fit in between them.
by artfx
Sat Jan 06, 2007 1:19 am
Forum: Animation Contests
Topic: New Contest Coming Soon!
Replies: 104
Views: 102970

At first I was GOING to say I don't like the idea of premade content, but when you mention that it would be things like "dynamite" or a "raygun" from Cartoon Solutions I can see that being a good idea. In the 48 hour film contest, one way they insure the contestants don't use stu...
by artfx
Fri Jan 05, 2007 9:43 pm
Forum: Share Your Work
Topic: AND SO IT BEGINS...
Replies: 119
Views: 54919

Yes. I am the same Terrence. And I did do quite a bit of 3D cel shading in Lightwave. Still have 3D cel shading plans as well. But your tests do exhibit the very problem every cel shader encounters whether its a guy like me using Lightwave or a huge budget theatrical production like Appleseed. That'...
by artfx
Thu Jan 04, 2007 10:44 pm
Forum: General Moho Discussion
Topic: Creating JibJab's in AS
Replies: 36
Views: 10504

16:9 yes. The extra resolution of HD, most definitely, but 10 bit color? They won't see it. There's a great article on Cinematech about just how much do you really see with that brand new HDTV. The conclusion was basically that unless you have 100 foot screen and one of the super expensive digital p...
by artfx
Thu Jan 04, 2007 10:14 pm
Forum: General Moho Discussion
Topic: Creating JibJab's in AS
Replies: 36
Views: 10504

LittleFenris wrote:There is more information for Luma channels, and I believe Chroma channels...thats the extra 2 bits.
Yes. If 8 bit is 256 colors per channel, then 10 bit is 1024. Imagine RGB 1024, 1024, 1024 to choose from. We can't really see it.

T
by artfx
Thu Jan 04, 2007 10:12 pm
Forum: General Moho Discussion
Topic: Creating JibJab's in AS
Replies: 36
Views: 10504

It will give you both, but especially on the banding issue. The dynamic range is so great that something that appears black to our eyes may have fully detailed image data in that dark area. When you color correct you can bring tha detail out. The same with blown out white images like a chandelier, m...