Search found 118 matches

by Breinmeester
Wed Aug 17, 2011 1:44 pm
Forum: Scripting
Topic: Request: Instance Switch layers
Replies: 17
Views: 6424

if you've managed to simplify selgins setup it would be much appreciated if you could share your results! Yeah, sure! It's pretty easy actually: http://dl.dropbox.com/u/2201551/SimpleHeadRig_explainForum.jpg I've uploaded a zip-file with an example scene. It shows this technique and I've created di...
by Breinmeester
Tue Aug 16, 2011 10:32 am
Forum: Scripting
Topic: Request: Instance Switch layers
Replies: 17
Views: 6424

Hello, I've found out that having Switch layer duplicates isn't the best solution to my problem as it makes the lipsync virtually uneditable, since translating keys on the timeline or deleting keys will have to be done on all switchlayers or it'll get messy really quickly. Off course Rudiger's keyto...
by Breinmeester
Sun Aug 14, 2011 2:30 pm
Forum: Scripting
Topic: Animation to Action?
Replies: 10
Views: 3281

Your script is a life saver for big projects with multiple animators working with the same rigs, Rudiger! Even if demand is low, your work is still very much appreciated!!!
by Breinmeester
Thu Aug 11, 2011 11:37 am
Forum: Scripting
Topic: Request: Instance Switch layers
Replies: 17
Views: 6424

Hey guys! Thanks for thinking along and coming up with alternatives, but I've been working on this for quite some time and I've tried out a lot of different things. Deviding different parts that make up the mouth over several layers is inescapable and putting groups or switch layers inside switch la...
by Breinmeester
Wed Aug 10, 2011 9:10 am
Forum: Scripting
Topic: Request: Instance Switch layers
Replies: 17
Views: 6424

I know actions is a solution, but it's not the most preferable one. Switch layers are intuitive and fast and easy to use, which makes it good for pre-rendering and adjusting. If such a script would be impossible, actions are the way to go. But I'm also using actions in some other parts of the workfl...
by Breinmeester
Tue Aug 09, 2011 1:13 pm
Forum: Scripting
Topic: Request: Instance Switch layers
Replies: 17
Views: 6424

Request: Instance Switch layers

Hello wonderful scripters of the Moho forum! I'm currently creating a workflow where facial expressions and lipsync are controlled independently from the orientation of the head (headturn phases), so either can be altered at any given time. But I have been hitting the same wall any way I cut it: dif...
by Breinmeester
Fri Apr 29, 2011 1:16 am
Forum: Scripting
Topic: Load / Save Animation of all keyframes on a rig
Replies: 8
Views: 3267

Wow, man! That's great!! And very fast too!
I'm going to try and buy it soon!
by Breinmeester
Wed Apr 27, 2011 1:38 pm
Forum: Scripting
Topic: Load / Save Animation of all keyframes on a rig
Replies: 8
Views: 3267

That sounds great! You must be a very busy guy, but this would be very welcome. Thanks for thinking along!
by Breinmeester
Wed Apr 27, 2011 11:32 am
Forum: Scripting
Topic: My Nudge Keys Toolset... Finally!!!!
Replies: 219
Views: 241347

Hey Rudiger!! Thanks for keeping this script alive! It's sheer genius and a necessity to all moho animators that take their work seriously. Of all the things missing from the out-of-the-box version of AS pro this has been the biggest inconvenience and you've not only fixed it, but it also works very...
by Breinmeester
Wed Apr 27, 2011 10:43 am
Forum: Scripting
Topic: Load / Save Animation of all keyframes on a rig
Replies: 8
Views: 3267

Hey Rudiger! Thanks for your response!! I've found Heyverne's script and it's great, but... I need to save all keyframes on everything: bones, points, layers, switch, etc. Anything that would logically be touched to create convincing animation. We use complex rigs that combine bone animation with po...
by Breinmeester
Tue Apr 26, 2011 4:08 pm
Forum: Scripting
Topic: Load / Save Animation of all keyframes on a rig
Replies: 8
Views: 3267

Load / Save Animation of all keyframes on a rig

Hello everybody! I've been digging deep into the forum and have found a couple of scripts that allow to save and load animation keyframes. But none of them do exactly what I'm looking for, which is: 1. A script which saves to a file all keyframes on anything in the rig from the top layer down; 2. A ...
by Breinmeester
Mon Sep 20, 2010 2:52 pm
Forum: Scripting
Topic: Here's some handy scripts
Replies: 119
Views: 143653

Rhoel, Could I place a script request here? I could really use a script that puts a keyframe on all (or selected) channels for either the selected layer, the selected layer and any child layers or the whole document. That would include keyframes for the positions and rotations of points and bones. I...
by Breinmeester
Mon Sep 20, 2010 12:52 pm
Forum: Scripting
Topic: Copy Layer translation keyframes onto a Bone's position
Replies: 0
Views: 973

Copy Layer translation keyframes onto a Bone's position

Hello, I'm looking for a script that allows to copy the layer translation keyframes of a layer onto a bone of another layer. For example: say I have a bones layer slected, I run the script and get a dialogue box that lets me select a bone by name and a layer by name. Upon submission the bone will th...