Search found 2898 matches
- Tue Nov 11, 2008 2:39 am
- Forum: How Do I...?
- Topic: fluctuating aura around character
- Replies: 11
- Views: 1381
Hi,Bass, I'm not great with masking. As for walking you through, I actually had to use a Zimmer frame to get there myself. There are plenty of tutes around, not that anime masking will EVER make sense, stoopid frickin nonsense that it is. One thing that I always slip on is that the lower layer may m...
- Mon Nov 10, 2008 4:08 pm
- Forum: Share Your Work
- Topic: Music Video 2
- Replies: 22
- Views: 4489
- Mon Nov 10, 2008 1:16 pm
- Forum: How Do I...?
- Topic: fluctuating aura around character
- Replies: 11
- Views: 1381
how about a layer shadow set to no 0 offset and the expansion and blur alternates, like this? http://charleskenway.com/anime/captaingeneric.gif http://charleskenway.com/anime/captaingenerichaze.gif you could also copy/blur layer as a mask for some particles to make that fluctuation you're after. you...
- Mon Nov 10, 2008 6:14 am
- Forum: Share Your Work
- Topic: My 401
- Replies: 5
- Views: 1167
- Sun Nov 09, 2008 6:20 am
- Forum: General Moho Discussion
- Topic: accuracy of still (single frame) renders?
- Replies: 24
- Views: 4149
- Sat Nov 08, 2008 4:12 pm
- Forum: Share Your Work
- Topic: Tastes Like Chicken
- Replies: 15
- Views: 4018
Thanks everyone, I am not worthy. :) In regards to the dust, its actually just the preset sparkle particle with a blur on it and a ground mask, using add compositing method, sorry to disappoint with that. :oops: I agree with your critz funksmaname, I'm not sure why the tail has gone funny and the I ...
- Sat Nov 08, 2008 3:41 pm
- Forum: How Do I...?
- Topic: Export animation in best quality
- Replies: 8
- Views: 1717
Hi totonka, Without contradicting Selgin who gave you perfect advice about resolution, could I suggest that if you want to have your animation viewed in other countries that might use PAL, that a higher screen rez might be an option. 720 x 576 x25 fps is standard def PAL. widescreen is 768x576. Its ...
- Fri Nov 07, 2008 4:04 pm
- Forum: General Moho Discussion
- Topic: accuracy of still (single frame) renders?
- Replies: 24
- Views: 4149
- Fri Nov 07, 2008 2:58 am
- Forum: Tips & Techniques
- Topic: Boxing girl (all I learned recently) tips
- Replies: 6
- Views: 2598
- Fri Nov 07, 2008 2:43 am
- Forum: How Do I...?
- Topic: Moving to a certain standard...
- Replies: 7
- Views: 1185
The drawings and facial expressions were very good HJ, I agree with mikdog and funksmaname on the issue of keyframing the tweened motion. Try to have determined movements, at the start of the animation the characters seem to sway without purpose, if the movements of the body poses are as determined ...
- Fri Nov 07, 2008 2:32 am
- Forum: How Do I...?
- Topic: Extend the Timeline?
- Replies: 3
- Views: 832
HeyVern I think we need a 'Noobies questions answered' sticky. This one comes up all the time, amongst other standard issues. To extend the timeline press alt and click on the timeline to extend the play (loop) region, you may also extend the render region by pressing cntrl and left click for the st...
- Fri Nov 07, 2008 2:13 am
- Forum: Share Your Work
- Topic: Sasha The 1st
- Replies: 5
- Views: 1299
Those camera movements and cityscape were very impressive it is clear you know exactly what is going on there ( a rare thing these days). I would love to see this completed. Please ditch that enterprise ASAP though, it does you no favours, I myself felt profound disappointment upon its appearance. 4...
- Fri Nov 07, 2008 1:41 am
- Forum: Share Your Work
- Topic: Music Video
- Replies: 122
- Views: 39259
- Thu Nov 06, 2008 7:45 am
- Forum: Share Your Work
- Topic: Tastes Like Chicken
- Replies: 15
- Views: 4018
Tastes Like Chicken
I made this run cycle, I thought I'd share it for your interest.
- Thu Nov 06, 2008 6:15 am
- Forum: Scripting
- Topic: Lock Points to Bone idea
- Replies: 13
- Views: 3730
So it looks like we are all using the same 'workarounds' hmmmm. :x This sounds like a feature request now, we have probably all been biting our tongues but actually have a legitimate if reluctant gripe. This may be a substancial headache for users and probably equally problematic for Mike to change,...