Search found 246 matches

by zoesan
Mon Apr 08, 2019 3:58 pm
Forum: How Do I...?
Topic: Swing figure pendulum
Replies: 1
Views: 801

Swing figure pendulum

I've made a stylized figure attached to a pendulum, placed a pin bone as the rotation point and included bones for figure, attempts so far have failed, when the pin bone is rotated the layer with the body/head etc move as expected but the separate bttm arm and leg which I hope to control later don't...
by zoesan
Mon Mar 18, 2019 2:55 pm
Forum: Animation Contests
Topic: DepicT
Replies: 0
Views: 9764

DepicT

Your film/animation MUST be 90 seconds or less in duration.

Deadline for entries: Mon 1 July 2019, 5.00pm


https://www.depict.org/competition/
by zoesan
Thu Mar 14, 2019 5:20 am
Forum: How Do I...?
Topic: back to basics in point vector construction
Replies: 22
Views: 458411

Re: back to basics in point vector construction

Greenlaw wrote: Yeah, I was going to say the same. The shapes for the sleeve and arm can all be drawn in the same layer as multiple shapes. This keeps the artwork easier to edit and animate, and you can still animate the stacking order for the shapes. I admit I tend to use a lot of layers and group...
by zoesan
Wed Mar 13, 2019 2:27 pm
Forum: How Do I...?
Topic: back to basics in point vector construction
Replies: 22
Views: 458411

Re: back to basics in point vector construction

Hi dondo will give the rendering a go, ( like the word mavens ) synthsin75 wrote: Actually, I think older stuff, without things like smart bones, might be better to learn the basics on. I mean if that simple vector construction can throw someone, god forbid they try to figure out what a smart bone i...
by zoesan
Sat Mar 09, 2019 4:59 pm
Forum: How Do I...?
Topic: back to basics in point vector construction
Replies: 22
Views: 458411

Re: back to basics in point vector construction

"Hayasidist wrote: the whole arm is one set of connected points. It doesn't matter which order you draw them as long as you don't have auto fill/stoke on - or if you do, just remember to delete the shapes (not the paths). Then use the create shape tool. going to look further into this, along w...
by zoesan
Sat Mar 09, 2019 2:36 pm
Forum: How Do I...?
Topic: back to basics in point vector construction
Replies: 22
Views: 458411

Re: back to basics in point vector construction

the original example is likely to have come from anime studio v.9 which leads me to believe as the simplest example, I like the way it works and all the points when selected look less problematic when using flexibinding, so going to continue to work it out, until then, thx you both.
by zoesan
Sat Mar 09, 2019 1:15 pm
Forum: How Do I...?
Topic: back to basics in point vector construction
Replies: 22
Views: 458411

Re: back to basics in point vector construction

use of the word shapes has appeared twice now and I've just noticed in the menu a show all shapes when applied doesn't do anything - a layer is empty until you draw a shape and fill I assume. Slowtiger is yours all on one layer, simplicity is always an advantage. http://i63.tinypic.com/2luaq0g.jpg S...
by zoesan
Sat Mar 09, 2019 11:05 am
Forum: How Do I...?
Topic: back to basics in point vector construction
Replies: 22
Views: 458411

Re: back to basics in point vector construction

http://i68.tinypic.com/24mf04o.jpg the image may look shite, but think solved it (famous last words), start with sleeve form where you want arm to be finally welded, the start of the sleeve continue to close arm you can now select the whole vector as one and the arm is above the back of the sleeve,...
by zoesan
Sat Mar 09, 2019 9:53 am
Forum: How Do I...?
Topic: back to basics in point vector construction
Replies: 22
Views: 458411

Re: back to basics in point vector construction

in this construction its one layer, so raising and lowering is grayed out in menu, I think its more to do with how the points were originated,so not sure what's controlling it to work the way it does, tried arm first, then weld, tried t-shirt first then weld either way one of if not both resulted in...
by zoesan
Sat Mar 09, 2019 8:08 am
Forum: How Do I...?
Topic: back to basics in point vector construction
Replies: 22
Views: 458411

back to basics in point vector construction

http://i68.tinypic.com/2w59kbl.jpg Studying examples in Moho library and chosen what I thought was a relatively simple arm layer, the thing is I can't get the same result: 1. whole vector layer arm is selected, whilst without using hide lines the actual filled grey arm is in the front and filled sl...
by zoesan
Wed Feb 27, 2019 5:29 pm
Forum: Share Your Work
Topic: Polly Bird of Peace - new recipe
Replies: 0
Views: 2332

Polly Bird of Peace - new recipe

I thought the last posting on the titled animation warranted further attention and edited corrections, so I've stripped out what I thought was unnecessary and have tried to tighten the storytelling of the animation. The previous link on YouTube has been deleted and now posting new link: https://yout...
by zoesan
Mon Feb 18, 2019 4:07 pm
Forum: General Moho Discussion
Topic: rubber arms (legs and other video tutorial
Replies: 0
Views: 2020

rubber arms (legs and other video tutorial

Just came across this on the forum, great instructional video posted dropbox. To download the vid you need to allow dropbox to access your photo's, so I declined. Any chance it can be posted on Youtube it's published by Victor. I can watch via dropbox at least. Had a look on YouTube under the title ...
by zoesan
Fri Dec 14, 2018 6:05 pm
Forum: Animation
Topic: A recent posting on YouTube
Replies: 2
Views: 11011

A recent posting on YouTube

whilst surfing came across this recent post on YouTube, which deserves some views, its not covered with narration but has textual explanations to follow in the method of body turns and bone actions using Moho.

https://youtu.be/cZQn3sGM-Sc
by zoesan
Mon Dec 10, 2018 6:57 pm
Forum: How Do I...?
Topic: saving a walk cycle to Actions window
Replies: 2
Views: 738

Re: saving a walk cycle to Actions window

sounds right, now just the minor problem of getting the walk cycle right; will have yet another look and attempt at the relative walk cycle feature in Moho 12, Chucky a forum member rated it as 'troublesome' and from my last attempt I'd agree, any ways off topic, will have a go at what you mentioned...
by zoesan
Mon Dec 10, 2018 3:31 pm
Forum: How Do I...?
Topic: saving a walk cycle to Actions window
Replies: 2
Views: 738

saving a walk cycle to Actions window

completed a walk cycle from frame one, and would like to use it in timeline at a later frame time, (I've searched the forum on the topic but may be its worded differently,) that way I can I save from my current timeline and 'insert copy' from the Actions window back in the timeline at a later time. ...